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3D CGI
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MrMisery
2016/02/15
(Mon)
05:33:52
No.
3894
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>>3892
I already use that technique currently. All the half dressed characters in my images are mashups of two different models. One clothed and one nude.
What I meant by clothing models are standalone clothes that have their own custom flexes/joints, that can be posed and positioned on top of the bodies instead of being bodygrouped and attached. This would be interesting for animators too because the clothes could be animated to move and flop on the bodies as well as being removed on camera, rather than cutting away and back to the characters naked. Just imagine an animation in SFM where the dead victim is in heels and the person playing with her could do this:
http://i3.pixiv.net/img-original/img/2015/09/10/21/37/57/52453778_p0.jpg
Seperate clothes would be a big help in adding more variation amongst the models used.
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3894
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3D CGI
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