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>>10233
Hey Onix, good to see you around.

Possessing enemies and use them as living bombs? Haha, I like that idea. I will definitely try to prototype that.

It seems like an common 3d shooter? I hear you. What do you think would make it more "guro friendly"? For me it was mainly the ways in which you kill them. I was going to try to make the weapons reference some of the popular topics.

As for the GDD, that's just how I work. Like I said, I focus first on visuals, and that's what I did. Having a simple prototype where I can actually see what the characters look like, what vibes do they give me, help me come up with design ideas. After that first "look and feel" phase, I start tackling the game design.

That was my idea for the gravity gun. Something similar to the last part of hl2, but gorier.
Post number No.10234
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