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Hi Shiver,
you commented on my thread earlier and I was sure I saw your name before. Found this thread.

Please excuse me for not viewing any videos you not posted as viewable mp4 /webm, my Internet connection is too slow and would just make it extremely tedious to review, by the time I downloaded it I would have already forgotten about it.
But let me try to give you some tips, seeing as you recently started doing SFM.


I like the idea, the predominant theme so far seems to be snuff, which is very intriguing.
The lighting in your scenes feels very plastic, hard to describe. But I am biased as I very much enjoy shadows complimenting body features/shape in female models.
I would advise you to look into three point lighting and see if you can take something from that.
But I assume that the lighting is not finished, nonetheless a look into three point lighting can prove useful, should you not be aware of the concept.

When I look at "The Room First Part" I can not help but notice the extreme difference in the models. I understand you can not really pick models as the supply and variety is limited.
Regardless, the difference in the two models is severe. The girl looks very cartoonish, while the old man looks rather realistic. Now I assume, seeing as they are so different, they are not characters from the same universe, so it can not be something lore, but something of your creation. That is why I would advise to always choose a pair of models used in the same scene carefully, and have their general style the same (cartoon, realistic, cellshade, etc). Not doing so results in breaking the aesthetic of the scene, it is just something that jumps into my eye.

I see it has been 2 months since you created this thread and I am sure you have improved much since. I am looking forward to seeing this improvement and wish you a lot of motivation to stick with it and do more.
Post number No.17008
Board 3D CGI
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