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3D CGI
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2018/08/11
(Sat)
20:53:55
No.
24698
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Haunted Hex
A Hex Maniac finds herself fallen prey to wild Gastly and Haunters
Expression A:
https://webmshare.com/play/oQPKv
Expression B:
https://webmshare.com/play/ZQjaX
Expression C:
https://webmshare.com/play/D4dAx
Expression D:
https://webmshare.com/play/6vjBj
--Alternate Characters--
Beware of lazy modelswaps and clipping
Moon:
https://webmshare.com/play/jRqjd
Lillie A:
https://webmshare.com/play/WPBNP
Lillie B:
https://webmshare.com/play/VPGNV
Lusamine:
https://webmshare.com/play/d6vL7
Mallow:
https://webmshare.com/play/0vBEd
Olivia:
https://webmshare.com/play/mwP7G
Plumeria:
https://webmshare.com/play/ZQjaK
Skull Grunt:
https://webmshare.com/play/qw5DO
Punk:
https://webmshare.com/play/36XrG
Aether Employee:
https://webmshare.com/play/oQPKY
I want to quickly thank Jlullaby and Shadman for sharing my last animation. Seeing something I made getting recognized by two of my favorite porn artists makes me feel pretty damn proud, especially since Shad's early work introduced me to guro. The feed back and responses have been just about what I expected, but it's been pretty fun reading them all.
>>23986
I've tried animating snake vore before but it was a major pain in the ass and every attempt has been abandoned, mostly due to a lack of snake models with good bones/features
>>23986
Asphyxiation vids take me the longest since the victims move and struggle a lot over a long period of animation time. Making it look and sound right is a chore, so they're few and far between
>>24083
Thanks for that, I never noticed the gifs broke after a loop until way after I uploaded it and kept forgetting to try and fix it
>>24333
I don't extract models, I'm not very good with 3D modelling software. Most I can do is modify the textures of whatever anyone else ported and try to slap models together in the source engine
>>24489
That idea sure sounds similar to Nami Necksnap...
>>24491
This. As my experience with animation grows my ambition does too. I want to make each animation as good as I can make it and that takes time. It's not like my earlier days when I'd shit out loops out every few days with mediocre quality, I've been striving for longer videos primarily. This was just a short side project.
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