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3D CGI
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OP
2018/09/16
(Sun)
03:01:57
No.
25369
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Major Malfunction
While investigating a string of missing person cases involving cybernetic women, the Major finds herself victim of the suspect she was stalking.
Angle A:
https://webmshare.com/play/0vdjm
Angle B:
https://webmshare.com/play/d6jex
Angle C:
https://webmshare.com/play/VPLqj
POV:
https://webmshare.com/play/mwYLD
--Alternate Outfit--
Angle A:
https://webmshare.com/play/36mnr
Angle B:
https://webmshare.com/play/oQG5v
Angle C:
https://webmshare.com/play/ZQb4X
POV:
https://webmshare.com/play/D4PJx
Download:
https://mega.nz/#!Uppx0KJZ!xX96UNUw5ZaI8Jh9h4CPZVq41qfsuQ02PjIOxu-aGhg
Animating this was an important learning experience, since I finally learned how to decompile, edit, and recompile SFM models with Crowbar and Blender. It may not seem like much, but without it I wouldn't have been able to create an exposed brain like the drawing I based the animation on. Opens up a lot of possibilities as for as my work is concerned.
>>25247
Normally I don't follow up an animation with the same character again, but I just couldn't help myself after seeing your fantastic drawing, I didn't want the inspiration to pass. I appreciate that it was done for my sake, you certainly know just what I like. The rest of your recent guro collection is also amazing. Thanks and keep up the great work!
>>25095
I'll give something like that some consideration
>>25178
I'm not too keen on giving away my animation sessions
>>25181
Slow crushing would be really hard to pull off right in SFM, but maybe I'll give crushing a go. One of the things I don't recall ever doing before
>>25185
I appreciate it, but I'm still definitely not at the point where I want to receive any money for this. If the day ever comes where I change my mind, I'll be sure to announce it. On the other hand I'd gladly accept more guro fan art, trading art for art seems fair to me
>>25258
I'm not suggesting anything but the timing sure is suspicious...
>>25295
Glad the monsters are being ported finally, but they all really need some work. None of them have bone names or organization, so working with them is a major pain in the ass. What I'm really waiting for anyway are the female hunter models
>>25298
Don't have the model sadly, didn't know that would even happen in the game
Post number
No.
25369
Board
3D CGI
Reason
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