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3D CGI
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OP
2019/05/07
(Tue)
16:12:04
No.
29094
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Piranha Planted
Princess Daisy finds herself in a predicament during her visit to the Mushroom Kingdom.
Version A (Alive):
https://webmshare.com/play/qdQG3
Version B (Necro):
https://webmshare.com/play/mKoL4
Version C (Necro/alt Expression):
https://webmshare.com/play/3jOnn
HD Download:
https://mega.nz/#!oxYFmA4I!azeRkJ2HACVrHDING71XcWG06cnRBncMlIm2YFZCoyQ
Not one of my best animations and maybe a bit tamer than my usual, but I've been waiting for a decent Daisy model for awhile now and wanted to give it a test drive.
>>28235
The guts are from MK 9 and X. I think both are on the SFM workshop
>>28255
Editing models is possible, however for that Sonya animation I didn't edit the model myself. The model download came with gored body groups of the whole model and I just combined and split them in the animation. I'm not too knowledgeable on Blender or model editing, most of the time I try and split apart models and recompile them they break in weight painting or in flexes, so Im not the best person to talk to about that
>>28471
If it makes you feel any better the repeated requests didn't influence my decisions for this animation
>>28636
WHERE
>>28689
I don't think you understand that animating models in SFM both requires bones and to be in the proper format even load in the engine
>>28746
I've used multiple models in the past, but for my more recent ones I use the Elin models from TERA
https://sfmlab.com/item/979/
combined with edited Pokemon models
>>28834
I've considered it, but by not having a VR headset myself I have no means of testing it to make sure it works properly, so that's a no go
>>29080
It's a case by case scenario depending on if the model appeals to my specific tastes
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29094
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3D CGI
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