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3D CGI
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Predatory
2019/08/06
(Tue)
13:16:23
No.
32284
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>>32063
I use a poseable tentacle asset and primitives from the program, and change their surface properties. I have modelled "meat chunks" in Hexagon. Its not overly difficult, but requires extra delving into if you aren't familiar with it.
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32284
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3D CGI
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