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Dorumeka
2019/12/05
(Thu)
19:43:53
No.
35394
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>>35361
Thank you a lot. I will make a guide/tutorial on how to prepare models to integrate them to the game. I'm also working on the tools you will have to use.
As for binding of bones, I'm guessing you mean what's also called "skinning" (binding bones to a mesh). Sadly, that's a step that can't be skipped, but I'm designing a workflow that makes the whole process as painless as possible.
>>35367
That's one way to do it. There might also be others. I can't make any promises right now.
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3D CGI
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