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>>36725
In that picture a wall lamp left and right of the device (not too close) would allow you to make the lights in front of the girl less intense (and her skin darker) while still illuminating the scene.

Another thing you can try is moving the front lights further toward the side. This would cause less of the light to reflect toward the viewpoint (camera point - whatever its called).

As you can see from the awesome schematic i Made, moving the light to the side makes the reflected “beam” wider. Since the camera’s “eye” Stays the same sozen, but the light is spread out more, less of the reflected light hits the camera, while still having the same ratio of shade to highlights.

This way you would see the details with less influence of the colour of the light source, and thus a darker skin still showing shadows and highlights.

And yes, I need to work on my drawing skills :p
Post number No.36778
Board 3D CGI
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