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Preview
https://drive.google.com/file/d/1UenJ2sKRQVHUCoZ7hrW8RqbVNrPk1RYn/view?usp=sharing

This counts as DOA right? Anyhow, playing around with lasers, booleans, dynamic paint, vertex animations, and IK rigging. Long hair and blood continues to be the bane of my existence. Still can’t get mantaflow to work.

>>37394
There’s a couple R-18G videos on pornhub where we might fly under the radar, the problem is finding sites that support 360 VR. If anyone knows of any, let me know. AOT sounds fun, I’ll put it up on my ideas board.

>>37403
Understandable, I just wanted to try something new. Not a lot of VR Guro around. It felt fitting as Summer Lesson is a VR game.

>>37408
;)

>>37417
Yay.

>>37458
Working in my spare time, primary animation took about 3 days, secondary animation took a day. Sound design, simulations, 360 testing took about a week, with some animation touch ups here and there. At the end of the day it’s a pretty simple animation with maybe 2-3 main bones moving at a time.
Learning about basic keyframes and curves took about a day. Everything else I’m still picking up. I just learned dynamic painting, vertex animation, and IK rigging like last week.

>>37406
I’ll be uploading a non VR version soon. The 3D render distorts both channels so I have to re render parts of it.

I have a couple projects I’m trying to finish up and a crap ton of ideas/models lined up.

(PS. I know there's a couple bugs, I might fix them later)
Post number No.37875
Board 3D CGI
Optional. Describe what's wrong with it.