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>>3396
The addition I add were mostly liquids and colored shadows or subtracted shadows that would look good on a static image, but would look janky or off on a dynamically moving video or animation.

It also took me a while to realize that blend shapes and KKPE nodes can be manipulated via timeline, which would explain why I ended up making a static image instead of an animation.

Thanks for the tips and general area of improvement, and maybe I would learn more from looking at the timeline nodes and such.
Yes I'm still the same guy, I just dont have a name or email that I would put on here.
Post number No.42144
Board 3D CGI
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