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3D CGI
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Chalk
2022/08/05
(Fri)
01:37:01
No.
43121
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>>4710
I usually do some sculpting to tweak proportions or fix clipping issues, but transplanting parts from one character to another isn't something I've done.
So far all my stuff has been made in Blender. I've looked into Unreal Engine, and it's a great toolset, but I'd have to rework my entire pipeline to make the switch -- which isn't really worth it at this stage.
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3D CGI
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