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>>44981
>i gotta do some stuff based on his superb art as well
I love to see your take on it
>>44983
for my older stuff I did a lot of postwork to fix errors and such. But for my newer stuff is not much in the form of post work besides a single lighting pass.
>Hdri + lights or just hdri?
Either only lights or hdri for ambience and then lights as main source. Hdri is ok but unless you want to setup and create a new one for every scene they lack the control of actual light sources. So I use mostly hdri as a soft base 360 light source and then emissive planes / cubes to handle the main lighting sources.
Post number No.45022
Board 3D CGI
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