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    So the gist of how this is going to work is I run a quasi dnd (more freeform custom rules) campaign, you guys suggest what the character(s) should do next, and depending on the roll and checks, the outcome will be rendered in Honey Select.
    You can reply with moves here, preferably detailed and multi-step and branching (if fail) so I can do multiple scenes at once.

    Or you can join my discord and suggest there. https://discord.gg/pgC9Sajv2k

    My other works can be seen here: https://www.pixiv.net/en/users/37637398 as an example of what you can expect.
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    More info also available on discord. You can also submit character requests to be recruited into the party
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    The point of this campaign isn't for challenges or whatever, but rather for letting you guys choose what you want to do in a roleplaying experience. My other works over on pixiv should explain the setting quite well.

    Waiting on a submitted action.

    Suggested actions:
    1. Run and pick up the spear and take your revenge now (???)
    2. Sneak out back of the tent and run for the woods (Sneak[10], Dodge[11] check)
    3. Play dead and hope she leaves (Very hard dex[16] and speech check[10])
    4. Pretend to sleep and hope she leaves (She may not care, easy dex[16] and speech check[10])
    numbers in square brackets are the current stats
    Or suggest your own
    I am very open to any kind of action so long as it makes sense in the world.
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    What do you do?
    1. Wait until she leaves and go back to the camp (easy sneak check[15])
    2. Follow her at a distance (medium sneak check[15])
    3. Keep running away (easy sneak[15], endurance checks[15])
    4. Find something you can use as a weapon like a branch and sneak back into the camp and try to ambush her (very hard sneak check[15], medium perception check[10], medium wisdom[1] and intelligence check[5])
    5. Find something you can use as a weapon like a branch and sneak back into the camp and try to kill her while she is distracted (extremely hard sneak check[15], medium perception check[10])

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