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    There have been repeated requests to see 3D cgi featuring gory evisceration, the kind 2D guro art regularly wallows in but is difficult to achieve in 3D modeling apps with satisfactory results. Here's a sampling of requests:
    >>4139
    >>6406
    >>6819
    >>7357
    >>9292
    >>9589
    >>10550
    >>15114
    >>12139
    >>14050
    >>15114
    >>22657
    >>23011
    >>27531
    >>30922

    Until a convincing technique for modeling and rendering realistically spilled guts is developed, how about photomanipulation? I have been able to get good results that way and am willing to try more, or at least demonstrate an effective technique.
    Viewing last 50 posts
    >>
    I hope that that PreyKill and Predatory don't feel like me and Onix are taking over this thread, but I just have to answer Onix's post >>32314

    "I would justify lack of that content by the lack of interest in that fetish, as there can't be any other reason since it is really super easy."

    If you look at Pixiv, Exhentai or comments here on gurochan there is surely no lack of interest in gutting.

    Fuck. Super easy? I'm sorry to say that Onix, but >>32314 is not nearly as good as the pictures of PreyKill and Predatory. And you have not even used your supposedly more modern technique and superior method for that ("this thing is better because you can use Dforce to simulate your gutting and stuff. https://www.daz3d.com/sy-dforce-ropes-vines-and-tubes") At least I am quite sure you have not.

    Sorry Onix, I admire many of your techniques, but come off your high horse just once in a a while? Saying that showing guts is just "super easy" sounds very arrogant you know, seeing that you have not proven yourself in that discipline. At all.
    >>
    Seems I am a bit cranky today, Onix, for real life reasons. Having read your very mellow post in my own thread I am sorry for that.

    But then again: How about a bitch fight? We could try to scratch each others eyes out in public for the entertainment of all the lurkers here.
    >>
    Let's try this again…
    It was a while before I could find time to compile a collection from my archive without a lot of useless extra crap in it. 2.29 GB worth. Be warned, this is essentially all RL gore images so steel yourself against revulsion and treat it like the resource of raw reference images it was intended to be. Don't come bitching at me because you saw something that angered you.

    https://mega.nz/#!XwFmBQbb!_n5fuOGPjQp8bxHdOG2PxuK2dk6ofkp0LiipMGwikJY

    They're not all gems but much of it should be useful. Remember that dead flesh can look vastly different from live flesh, as can pathological specimens, but unless obviously diseased, desiccated or bloated the structure appears the same as in healthy tissue.

    I'll see if I can't come up with more assets taken from past photomanipulations.
    >>
    >>32318
    For the record, you can apply dforce to anything, and that's also another reason why I didn't get the tubes. You can create a simple cylinder, torus, or sphere, apply a dynamic force to it, and tinker with the properties to get what you want.

    Also, Drabok, you can definitely do something like this! It is really easy to start, and the more you do it, the better you get! I hope there is a clear progression from my earlier stuff to now. The funny thing? I've only been doing this for a year… and I have a busy personal life… and things are crazy right now, too!

    The only thing you need to do is buy any models and stuff you want, and with enough reading, you can even make your own materials, skin, assets, all for free! It may take a bit of work to create all your own stuff, and a larger amount of diving in, but even with no budget, it can be done!

    If nothing else, download the free software and poke around! Even if your computer sucks and you can't really render in iray, just playing around is enough to spark something.

    Also, any advice is helpful to me. Different perspective are invaluable, and whereas I'm not gonna root through thousands of actual gore pics, the tips and insights can really be a help, so, thanks to everyone with input!
    >>
    >>32327

    Thank you for those references PreyKill.

    I went back to one of my previous works and used some of your stuff to enhance and add to what I previously did. It's not my best work but I can really see myself being more mindfull of the little details from now on.
    >>
    >>32332

    Shit I forgot to add the picture lol.
    >>
    >>32333
    I see the difference in the results, nice effort made.
    >>
    Wonder if this guy would post his .obj's
    https://www.artstation.com/artwork/2an3J
    >>
    >>32343
    If I am not mistaken this is from poser anatomy prop
    You can even fit it to some genesis figure to fill it with organs.

    Maybe it is some other design but looks very similar
    >>
    Thought I'd put this up. Lemme know what you think.
    >>
    >>32580
    Looks like Someone covered her belly and mouth with hot wax.
    and actually super realistic wax could be perfect for some BDSM scene. so I would like to know how you did it.


    Intestines and everything else looks very realistic cant be made better. maybe her skin is a bit too clean as usual.
    >>
    Predatory, please, share your site here with us, I followd you on deviantart since the beggining.
    >>
    >>
    >>32581
    SickleYield dforce splats. I actually like the clean look so its kinda personal preference. Besides, the geoshell dirt effects and LIE decals are still not totally great. They're good, but like I said, I would still prefer the clean look over them anyway.
    >>
    >>32615
    Yes I know that dirt is pretty hard to do even if you want it.
    but what I meant is that this is the only thing which is lacking for full realism everything else is great
    >>
    >>32617
    Very true, but I like the stylized, or, idealized fantasy more than totally realistic. Real gore makes me sick, believe it or not! Ironically, I can't stand it :D Not judging at all, its just a personal preference!
    >>
    >>32621
    I totally believe it.

    In fact, for some reason real gore even makes me feel weak even if I do not dislike it. But lately, it seems to go away probably I got used to it :)
    >>
    I think the combination of 3d art and photomanipulation is probably the best way to produce extremely realistic intestines/entrails atm.

    But that is true for basically any cgi art in general: you can always touch it up and improve it after the render.
    >>
    >>
    Just wanted to revive an old thread and post some things.

    I think I've gotten to a good place as far as texture and stuff.

    Lemme know.
    >>
    And another…
    >>
    No real guts shown but still applied same principles.
    >>
    any more where the breast is torn off or apart?
    >>
    >>38066

    Here is my page on erolair. You have to make an account and enable the RG18 setting, but its the only place that lets me keep this stuff around.

    https://erolair.com/gallery/authors/predatory.2110/

    I usually don't do total dismembering or debreasting, but there are a few titty nibbles! I'll put them here.
    >>
    Some of them I wanna redo after figuring a few things out.
    >>
    Some more… Apparently just posting pics isn't good enough…
    >>
    Stupid double post…
    >>
    Lol dammit! I swear I'm not a boomer…
    >>
    More stuff
    >>
    Like I said… not a total fan of debreasting, but it can be hot sometimes
    >>
    Last one. I like the theme, but have learned how to do this better… might go back and clean it up
    >>
    Excellent thanks. Also I would include bitten in the face so often we safe the tits and face in the pics, but most prehuman human skulls have holes in them as the leopards killed them by brain penetration and dragging the body into a tree. And then eating the breast!
    >>
    Predatory Ive been looking for decent gut objects for ages. Where did yo get yours from?
    >>
    >>38077

    Its a generic tentacle prop with a color fixed gore shader.
    >>
    >>38077
    Oh and also primitives with dforce and the shader.
    >>
    Hey man, just read the Blade of Osiris series. That was good - more of that please.
    >>
    Predatory

    Do you do some with bladder release as they are eaten alive/killed? Or is that not really your thing?
    >>
    >>38115
    Thanks! I plan on doing 3 parts to that… eventually…
    >>
    >>38116
    I don't mind too much. A little bit is cool, but I'm not into full on toilet stuff.

    If it's in extreme terror or as she's dying, a little stream can be good!
    >>
    >>38145

    Nice, that is pretty much how I feel about that topic. Never been into the poop stuff, but a little pee due to extreme terror or in her final moments can be very hot. Really impressive work dude!
    >>
    Some disembowelling in the background
    >>
    >>38222

    I like where this is going.
    >>
    https://www.daz3d.com/gutz

    This just came out. Poseable intestines.

    Gonna check it out & see what it does!
    >>
    >>32055
    can you tell me where you got the prop for the guts from?
    >>
    >>38308
    I kind of put a few together. For some that I want to pose, I use a tentacle prop that I can put the way I want. For the kind I want to just flop or dangle, I use a primitive and apply dforce to it and let the program simulate gravity.

    The texture is in a pack that I recolored to look more pinkish. I put a decal over them to look bloody or smeared.

    The new posable intestine I got doesn't really have a great "fresh" intestine color or texture, but the "bloody" one does look really good! When I get more time, I'll be able to mess with it.

    I also want to go back and retouch my older stuff after learning more and more. Maybe I'll make a thread here and start a pixiv or something…
    >>
    I'll post older stuff that I like
    >>
    >>38460
    Hey Prey, amazing old piece. I love It. Here did you use Fluidos or Splatter props for the blood?

    Cheers!!!
    >>
    >>
    >>
    >>32614
    Where can I get/find/buy your art

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