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My Shops
CallMeAL
2025/04/08
(Tue)
12:52:45
No.
56999
[
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sadly, I can't draw for shit.
but I have been dabbling with mostly Photoshop, a little Poser, DAZ3d, Blender etc. for years, tuning art to my liking. using a "collage-technique", creating some parts on my own, modifying others. kudos to all the fantastic real artists for their great works and inspiration. the list is too long to mention them all, but if you can figure out, where the basis of a picture came from, THAT Artist deserves Thanks.
I hope it's ok to post these Pictures, since they are for the most part rather heavily modified, which took a LOT of work.
Being quite happy with some of my PS-Mods and since the Web provided me with a lot of great Art over the years,
now the time has come to share some of my "own" Stuff for the enjoyment of others.
Considering Guro they are more on the light side, but still probably too hard (to understand) for other sites, which is my reason
to post them here.
I hope, you like them. Constructive feedback is very welcome. If you don't like them - go look at something else, there is a ton out there.
First one already posted here, decided to start a new thread.
https://boards.guro.cx/ai/res/5860.html#7491
Viewing last 50 posts
>>
130
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:46:03
No.
63421
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131
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:46:31
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63422
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132
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:46:55
No.
63423
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133
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:47:29
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63424
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134
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:47:54
No.
63425
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135
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:48:18
No.
63426
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136
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:48:39
No.
63427
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137
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:49:08
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63428
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138
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★CyN3YE6c5S
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2026/06/08
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00:49:33
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63429
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139
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:49:59
No.
63430
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140
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:50:35
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141
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:51:04
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63432
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>>
142
A single drop
CallMeAL
★CyN3YE6c5S
[
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2026/06/08
(Mon)
00:52:01
No.
63433
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after finishing the main story, I noticed that it might be interesting, to investigate what
would have happened, if she did spit on the table after all.
this is what happened:
>>
143
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:52:40
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63434
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144
CallMeAL
★CyN3YE6c5S
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2026/06/08
(Mon)
00:53:15
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63435
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>>
145
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:53:43
No.
63436
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>>
146
CallMeAL
★CyN3YE6c5S
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2026/06/08
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00:54:12
No.
63437
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>>
147
much, much later
CallMeAL
★CyN3YE6c5S
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2026/06/08
(Mon)
00:55:23
No.
63438
[
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about a million "groundhog-days" later, Foxy finally made it to 5 p.m.
and got her reward for all the trouble...
>>
148
CallMeAL
★CyN3YE6c5S
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2026/06/08
(Mon)
00:55:52
No.
63439
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>>
149
Anonymous
2026/06/19
(Fri)
12:07:19
No.
63825
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>>63402
>>63437
Thank you for taking my request!
>>
150
Anonymous
2026/06/19
(Fri)
12:07:31
No.
63826
[
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▶
Can you do MLP?
>>
151
CallMeAL
★CyN3YE6c5S
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2026/06/19
(Fri)
20:34:31
No.
63836
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>>63825
NP, but that wasn't it, yet.
I totally got the idea of blowing up a "balloon" with helium or such.
Just wanted to finish an inflation story rather quick and this was it, since it had been already in the making.
If you liked it - great!
I'll definitely want to do the "balloon" thing at some point in the future,
but no promises as to when. my life is
FUBAR
and very unpredictable, so better don't wait for it.
will happen if and when the time is right 'n ripe.
>>
152
CallMeAL
★CyN3YE6c5S
[
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2026/06/19
(Fri)
20:35:11
No.
63837
[
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>>63826
sorry, I'm - like - old. 👴 no idea what "
MLP
" means and too lazy / tired to look it up. care to explain, please?
>>
153
CallMeAL
★CyN3YE6c5S
[
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2026/06/19
(Fri)
20:36:27
No.
63838
[
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meanwhile finished the upgrade of another one of my very old works...
>>
154
CallMeAL
★CyN3YE6c5S
[
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2026/06/19
(Fri)
20:37:29
No.
63839
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accidentally touching the
chains of everlasting torment
while fondling some artifacts in
warehouse 13
,
agent M. is instantly transported to the long lost warehouse 07 for an eternity of anguish.
>>
155
Anonymous
2026/06/20
(Sat)
11:43:11
No.
63895
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>>63837
There are humans now in My Little Pony.
>>
156
CallMeAL
★CyN3YE6c5S
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2026/06/20
(Sat)
16:48:14
No.
63900
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>>63895
I understand. thank you for clearing that up, but...
>>63826
sorry MLP is not my cup of tea. I do like
ponygirls
, just not
that
kind. 😜
I do however get, how hard it can be if you are looking for something very specific and not finding it anywhere.
let me guess, among others these were your requests, right?
https://boards.guro.cx/ai/koko.php?res=4860&page=1#p13_5419
https://boards.guro.cx/ai/koko.php?res=4860&page=1#p13_12946
In the second one - "Poof" - I played a very tiny part of quality control.
Out of curiosity, on a scale of 1-100 how close did these get to what you are actually looking for?
judging by your requests in other threads, it looks like you want more of that.
apart from doing it yourself, your best chances of getting that is with the AI guys, would be my guess.
or, you could always try to do do it yourself. if you don't have the computing power for AI, start with
gimp
and the images
you already have. it's free. at first, just change some colors or the background of an image you like. see how that makes a difference.
slapping on a new coat of paint and changing some details can make an image look like new, get a kick out of it all over again.
if you learn how to do that, you can always have what you want and fun while creating a bit of art.
>>
157
Anonymous
2026/06/25
(Thu)
21:00:29
No.
64049
[
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>>63900
HAHA you caught me. I'm sorry but it's difficult to get any and these were 1000/100 they were PERFECT. but it doesn't work if I make it myself so.
>In the second one - "Poof" - I played a very tiny part of quality control.
What a tiny world! it was great!
>>
158
Anonymous
2026/07/03
(Fri)
11:47:10
No.
64263
[
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]
▶
Sorry to bother you again. Do you know if he's working on something?
>>
159
Anonymous
SAGE!
2026/07/03
(Fri)
14:25:29
No.
64264
[
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▶
>>64263
no bother. I'm very afraid, he may no longer be with us, one way or another.
last I heard, he was having huge RL problems
and
severe health issues.
that was months ago. nothing is certain and I have all fingers crossed, that he's okay.
>>
160
Anonymous
2026/07/04
(Sat)
13:54:13
No.
64334
[
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]
▶
>>64264
This is heartbreaking!
>>
161
Anonymous
2026/07/17
(Fri)
00:22:36
No.
64598
[
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▶
>>63900
do you happen to have a copy of the second link?
>>
162
Anonymous
2026/08/18
(Tue)
19:15:50
No.
65296
[
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]
▶
Please come back.
>>
163
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/23
(Sun)
17:46:30
No.
65441
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finished reworking another very old series.
safety advice:
while zip-lining an overhead power line, never
ever
connect to the ground.
>>
164
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/23
(Sun)
17:48:00
No.
65442
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fun fact:
should you be interested there is a version of the original image by cheremosh on /3dcg
>>33
post-ID # 33 from 2014 wow! one of the oldest around.
been playing with that image for many years, just for fun I took a stroll through my
archives and my own version of that image is even older, from 2012.
>>
165
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/23
(Sun)
17:49:32
No.
65443
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yeah, well ... she obviously disregarded the safety manual.
>>
166
poof
CallMeAL
★CyN3YE6c5S
SAGE!
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2026/08/23
(Sun)
18:11:59
No.
65444
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>>64598
nope, sorry. only an unfinished version. but...
>>64334
yes it is, though not as bad as I feared, meaning he's alive, yet not healthy and in a horrible situation.
however, he'll be back someday and you can ask him about the full version of that series/video then.
speaking from experience, always make a backup yourself, at least of the stuff you really like.
>>65296
missed me?
:)
>>
167
Anonymous
2026/08/24
(Mon)
10:18:05
No.
65469
[
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>>65442
>>
168
Anonymous
2026/08/24
(Mon)
21:41:03
No.
65476
[
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>>65444
an unfinished version you say?
>>
169
CallMeAL
★CyN3YE6c5S
[
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2026/08/27
(Thu)
17:37:12
No.
65503
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very old experiment, added some minor effects.
original by tsepesi
>>
170
Anonymous
2026/08/27
(Thu)
19:42:36
No.
65504
[
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>>65503
>original by tsepesi
what does that mean?
>>
171
CallMeAL
★CyN3YE6c5S
[
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2026/08/27
(Thu)
22:41:26
No.
65506
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>>65504
that image (
>>65503
) - as most others in my gallery - was modified using Photoshop,
in this case from an
old (1998) original artwork by the artist tsepesi
.
I would've posted a link to the original, as I did here:
>>65442
But a search for it yielded no result, appears not to be on GUROchan today.
Since you asked, I'll put the original with my Photoshop version.
very old experiment
means, the original is almost 30 years old and I've
been playing around with it for at least 20 years though I hadn't touched
this one for a long time. just before posting, I added fire & smoke to make
it a bit nicer.
the shop is still very close to the original, because I love
tsepesis art as it is. only the hair wasn't my thing and it's easier to put a
different head on a body than to change the hairstyle. not a fan of censorship either.
>>
172
Anonymous
2026/08/28
(Fri)
21:10:44
No.
65547
[
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>>65506
does that mean you take 3d and turn it into 2d?
>>
173
Anonymous
2026/08/29
(Sat)
17:37:57
No.
65555
[
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]
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>>65506
I think your being trolled by that guy but no matter, tsepesi was one of the most known guro artists of the late 90s and many of his works were featured in the first iterations of GUROchan, hope that clears it. You work is also good and you should continue!
>>
174
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/29
(Sat)
20:22:55
No.
65557
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>>65555
>I think your being trolled by that guy
thank you.
I'm aware of that possibility, but as long as it isn't very obvious trolling, I don't mind.
on the chance that those are legitimate questions, I take them at face value for now. gives me an opportunity
to talk a bit about my stuff, one way or the other. :)
therefore...
>>65547
interesting question, never thought about it like that. one could see it that way, but it is not the intention.
mostly I'm trying to create a single image, that tells a story at a certain point in time, like a single frame
taken from a movie, with enough information to anticipate what will happen next.
I like to pick a moment, when it is guro in the making, but not yet over and done with, so it could still go either way.
then play out the rest in my mind, depending on the mood of the day.
to illustrate my point, I made a short series: "slippery when wet"
it is warm and cozy in that cabin. the ball with the pole on top is of course screwed to the ground, so she can't topple it.
her hands are bound behind her back. no way off that thing.
the large intruder at the top of the pole is deep inside her, it hurts, but she's not yet injured.
she is already sweating like a pig and aroused by the large object inside her, she can't help getting wet.
her gaze is begging to be let go and asking: surely you're not going to let me up here till the bitter end?!
>>
175
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/29
(Sat)
20:24:37
No.
65558
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well, now she knows, the prurient slut. wasn't able to hold her position and be chaste.
the tip of the pole inside her has now reached the the height of her breasts and pierced everything in its way.
she is severely injured and there is only as little blood coming out, because of the tight fit of the pole.
in horror and anguish, she is screaming for mercy.
>>
176
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/29
(Sat)
20:26:45
No.
65559
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weakened by the blood-loss, her legs gave out and she quickly descended down on the pole,
the force of her body-weight being enough to drive the rather blunt instrument up through her skull.
now, the movie is almost over. what else could happen...
I'm not into necro, like to
see
the action before. But if you're interested in a fresh corpse, help yourself, please.
>>
177
CallMeAL
★CyN3YE6c5S
[
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]
2026/08/29
(Sat)
20:28:36
No.
65560
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no takers?
at least this late night visitor appears to be appreciative
of the now well-aged snack to feed himself and his family.
>>
178
Anonymous
2026/09/02
(Wed)
22:23:14
No.
65584
[
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>>65558
>>65559
>>65560
These are insanely well done.
>>
179
Anonymous
2026/09/02
(Wed)
22:23:18
No.
65585
[
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>>63836
>I'll definitely want to do the thing at some point in the future,
You're the best!
>>65444
>situation
Oh no!
>missed me? :)
Yes.
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