all
/
g
/
s
/
fur
/
art
/
ai
/
3dcg
/
f
/
rp
/
req
/
p2p
/
dis
/
lit
/
kaki
chat
GUROchan!
This list is WIP...
1
2
3
So use the classic menu
Link 4
Link 5
Link 6
Link 7
List 3
Link 8
Link 9
[
Settings
]
[
Home
] [
Catalog
] [
Search
] [
Thread list
] [
Stats
] [
Reports
] [
Watcher
] [
PMs
] [
Admin
]
3D CGI
[
Return
] [
Bottom
]
Posting mode: Reply
Name
E-mail
sage
Subject
Post
Comment
BBCode
B
I
U
S
Spoiler
Code
File
Animated GIF
Password
(for deletion)
Allowed file types are: gif, jpg, jpeg, png, webp, webm, mp4
Maximum file size allowed is 25000 KB.
Images greater than 255 * 255 pixels will be thumbnailed.
78
unique users in the last 30 minutes (including lurkers)
Switch form position
|
BBCode reference
|
Banned?
|
Quick reply
|
Post API
First
[1]
Last
File:
homeinvasioning copy.png
(1.4 MB, 1280x1280)
ImgOps
Hide image
ImgOps
Hide image
▶
Graphic disembowelment
PreyKill
2019/07/31
(Wed)
08:29:53
No.
32055
[
Report
]
AS
▶
There have been repeated requests to see 3D cgi featuring gory evisceration, the kind 2D guro art regularly wallows in but is difficult to achieve in 3D modeling apps with satisfactory results. Here's a sampling of requests:
>>4139
>>6406
>>6819
>>7357
>>9292
>>9589
>>10550
>>15114
>>12139
>>14050
>>15114
>>22657
>>23011
>>27531
>>30922
Until a convincing technique for modeling and rendering realistically spilled guts is developed, how about photomanipulation? I have been able to get good results that way and am willing to try more, or at least demonstrate an effective technique.
>>
1
PreyKill
2019/07/31
(Wed)
08:31:37
No.
32056
[
Report
]
▶
File:
24169-1556242099-ab4f87d58533291773e640(…).png
(1.9 MB, 1280x1280)
ImgOps
Hide image
ImgOps
Hide image
▶
Original art by Predatory on Erolair.com, formerly Kirbawirba of deviantart.
>>
2
Anonymous
2019/07/31
(Wed)
10:25:21
No.
32060
[
Report
]
▶
Hey PreyKill, I love your stuff. I would be absolutely down to see more graphic disembowling from you. Your manips are some of the best I have ever seen.
If this thread goes well, I would be happy to post of of my own 3d stuff but manipulated similar to your works.
>>
3
Onix
2019/07/31
(Wed)
16:41:16
No.
32063
[
Report
]
▶
File:
Insane Girl.jpg
(663 KB, 1236x1600)
ImgOps
Hide image
ImgOps
Hide image
▶
It is not really that hard to achieve simply we do not have any props for that, and even if we can do it single picture in 3d is kinda worthless, you need to be able to create entire series, and doing a photomanipulation for every picture is plain insanity.
You can see my results, here. the main problem was to decide how exactly it should look like because realistic eviscerations are not that cool as 2d pictures.
There is no need for photomanipulation because you can just stick that gut picture to your model and make it kinda look same. it is even possible to make some kind of 3d texture but to do that we need good pictures of guts.
So if you have good pictures you use for photomanipulations you could share them here and they can be used directly on 3d models as iray decals. for better results, we also need a normal map and transparency map.
the problem with those 2d stickers is that all pictures look exactly the same and you cannot even show progress. the same situation with blood because if you add some blood it will stay stationary forever.
the more advanced method is to use a posable tube for guts but we kinda need a good texture for that tube
another piece we need is the wound itself. especially the edges of the wound.
Of course, if you are willing to edit existing pictures that's great, but also if possible please post pictures you used for editing.
>>
4
PreyKill
2019/07/31
(Wed)
17:18:21
No.
32064
[
Report
]
▶
File:
2452819231.jpg
(262 KB, 471x800)
ImgOps
Hide image
ImgOps
Hide image
▶
>>32063
Realistic structural details like mesentery, fat and connective tissue with veins tend to get left out of CG guts for sake of clarity, and that disappoints me.
Here's an example from an old photographic atlas of human anatomy showing an entire digestive tract from a very fresh cadaver with some evidence of diseased bowel. I've used and recolored some of this in manipulations. This image is reduced; highest resolution is always more desirable to work with.
Over the years I have assembled a morgue file (hah) of internal organ, wound and trauma images for reference and use as raw elements for photomanips, and would be happy to share what I've got in the chance you'd find them useful. I'll have to upload a large folder somewhere for that purpose soon.
>>
5
Anonymous
2019/07/31
(Wed)
18:45:14
No.
32067
[
Report
]
▶
>>32064
Of you could share your assets, that would be amazing and fully inspire me to try my own hand at similar stuff.
>>
6
Onix
2019/08/01
(Thu)
00:39:34
No.
32072
[
Report
]
▶
>>32064
If you have good high-resolution images that would be useful, or now I am trying to use relatively small and badly lit images.
By the way, something about that picture:
>>32055
You kinda made it wrong, because you cannot extend cut that long, you hit pelvic bones. so while your guts look pretty realistic anatomy is not entirely right
I am not going to complain but rather ask if you prefer correct anatomy/physic or better-looking pictures?
>>
7
Anonymous
2019/08/01
(Thu)
01:03:03
No.
32073
[
Report
]
▶
>>32055
Wel i don't know where Predatory got his guts model, but would love to know, but looking at his Gallery on erolair I doubt he modeled them himself, all his renders are package figures but he/she does a great job of misdirection by using a water spray to make it look like there is a cut. would like to know where he found those models
>>
8
PreyKill
2019/08/01
(Thu)
14:22:36
No.
32078
[
Report
]
▶
>>32072
In that image the wound is above the pubic bone; I tried to show the emerging intestines sagging down over her pubic mound. I prefer attention paid to correct anatomy that results in more convincing-looking pictures. That's the advantage good CGI has over 2D artwork, a convincing illusion of photographic realism when done well. Less-expertly created CGI tends to look like playing with poseable dolls, good for presenting the artists' concept if not as realistic in appearance.
I'd welcome suggestions as where to best upload my morgue file once I've compiled an appropriate folder full to share.
>>
9
Onix
2019/08/02
(Fri)
01:25:19
No.
32090
[
Report
]
▶
>>32078
If you are looking for a place to upload I think mega.nz or openload.co
should be a good choice
intestines in your pictures are actually fine, the problem is that cut is a bit too long practically reaching her pussy. Although I have to say that your corner of the cut skin looks remarkably good. That part is probably even harder to make than the intestine part.
So if you will share your pictures please share that too if possible.
Later I will try to convert some of your pictures into props to use for rendering and share them as well.
Also if you like we can even try to do this. You make a photomanipulation for 3d picture which I make and then I will try to replicate results with 3d directly and we will check how well it works.
>>
10
Predatory
2019/08/06
(Tue)
12:01:35
No.
32283
[
Report
]
▶
Hey guys! Original artist of above image. Was a fan of Preykill for a long time, so ws really happy he got in touch.
Anyway, all the models/assets are from Daz. I did make some original assets in a very simple form with their free modeling software, but its mostly simple primitives with some physics applied. Its the texturing that gets you… and my biggest problem.
You can get around it with camera tricks and lighting, but not always.
https://erolair.com/gallery/authors/predatory.2110/
Look here, and see the stuff and you'll see what I mean.
Thanks for the retouches, Prey! Excellent stuff!
>>
11
Predatory
2019/08/06
(Tue)
13:16:23
No.
32284
[
Report
]
▶
>>32063
I use a poseable tentacle asset and primitives from the program, and change their surface properties. I have modelled "meat chunks" in Hexagon. Its not overly difficult, but requires extra delving into if you aren't familiar with it.
>>
12
Drabok
2019/08/06
(Tue)
14:05:14
No.
32286
[
Report
]
▶
I have just looked at your work and I am dumbfounded. These are the best looking blood and guts effects I have seen so far in 3D work. If I could do it like this I would definitely do much more gory pictures.
Would you mind telling the name of that tentacle prop and where to find it?
And how did you the blood on the bodies? It looks shiny, runs the right way and appears to have volume, an effect I have not achieved so far. Are these Decals? Or Sickle Yields dforce splats and water?
>>
13
Predatory
2019/08/06
(Tue)
14:25:03
No.
32287
[
Report
]
▶
>>32286
Thanks! I just wanted to make stuff I rarely see, and do it in a way that's marginally better than the old stuff.
The tentacle is a very old Gen 1 prop, I think. The blood is mostly SY d-force splats, and I was using fluidos for a little bit, which looks great, but doesn't run, or pool like I wanted, but its gotten much better, so I'm gonna try to use both together when I have more time.
Like I said, its the surfaces of the props that really sell the look, which is why Preykill's retouches are so appreciated. You can make any shape work, as long as its a still shot and the cameras and lighting are done right, but nothing beats awesome post-processing, which I don't do, at all!
>>
14
Onix
2019/08/06
(Tue)
18:14:56
No.
32293
[
Report
]
▶
Actually I also tried to use tentacles or any other easypose tubes as intestines but I think now this is a bit obsolete technology.
this thing is better because you can use Dforce to simulate your gutting and stuff.
https://www.daz3d.com/sy-dforce-ropes-vines-and-tubes
later you can apply this texture
https://www.renderosity.com/mod/bcs/the-gore-shaders-for-daz-studio-iray/113304
Both are available for "free trial" :)
So intestines are actually easy part. they can be modeled very realistically, but all those spectacular blood fountais is not even remotely realistic even if they look pretty cool or even better than real thing.
>>32286
The reason why your blood effects look flat and dull, is because you are only sung diffuse layer instead of decals.
but when you use decals you need to have all proper stuff, which includes specularity and normal maps.
in esence, since blood is essentially pretty uniform in color and specularity by itself, you only need opacity map and normal map to get pretty nice 3dimensional results.
>>32284
I rather prefer Zbrush instead of hexagon, it is way easier to use when you do "organic material" modeling.
with Zbrush, you could achieve almost perfect realism
>>
15
Predatory
2019/08/06
(Tue)
18:59:37
No.
32296
[
Report
]
▶
>>32293
I did consider the dforce ropes when I saw them but chose to wait til they went on sale.
As far as blood, I certainly only want "realistic" in a hyperbolic way, sort of like a movie squib, or when a gigantic space ship looks "realistic", even though none exist! :D
I have gore shaders, and they're ok-ish. You have to do a lot of tinkering with surface properties. Those linked ones look very nice! I'll have to check into them, thanks for the heads up!
And yeah, zbrush is far, far superior to hexagon… and waaaay more expensive! I would LOVE to get into zbrush! I'm gonna give blender a real looking into, too. You can import/export assets fairly easy into daz, and I really do love their models.
Good tips!
>>
16
Drabok
2019/08/07
(Wed)
20:48:08
No.
32311
[
Report
]
▶
>>32287
Thank you for your answer predatory.
>>32293
This is useful information Onix. But "intestines are actually easy part" sounds a bit flip to me. If they are, why are they so seldom done? (In Daz Studio I mean). Have you used the technique in a picture that you could point us to to give an example?
>>
17
Drabok
2019/08/07
(Wed)
21:50:11
No.
32313
[
Report
]
▶
The sentence "If they are, why are they so seldom done?" should have read "If they are, why are they so seldom done anyway near as convincingly as in Predatories/PreyKills images?"
And some more answers to Onix in
>>32293
Yes, decals. Again that sounds so very easy when you say it Onix. I have used decals for blood and I find it pretty hard to keep them in the correct place for several consecutive images with different poses. Also they do not wrap around a body because they work like an image projected on to a body. And how do you produce the normal images for the blood decals in a reasonable amount of time?
>>
18
Onix
2019/08/07
(Wed)
22:49:05
No.
32314
[
Report
]
▶
File:
gm993.jpg
(629 KB, 1050x910)
ImgOps
Hide image
ImgOps
Hide image
▶
>>32311
I would justify lack of that content by the lack of interest in that fetish, as there can't be any other reason since it is really super easy.
Maybe there is a hard part that you need to spend quite some time playing with some kind of pipe until you get everything right as I had to take quite some effort to adjust everything in that picture. using dforce to model all that can make things easier but I did not test it yet.
realistically intestines are pretty plain single color so they barely need any texturing at all. just some glossy pinkish color tube. but if you want to make them look cool you can apply some appropriate texture
here you can get some free ones if you care about that ;)
http://www.sharecg.com/v/83593/gallery/7/Material-and-Shader/Will-Timmins-Procedural-Shaders
also check thsoe
https://www.sharecg.com/v/87095/browse/7/Material-and-Shader/WTP3-Will-Timmins-Procedural-Shaders-for-Ira
y
http://www.sharecg.com/v/86001/browse/7/Material-and-Shader/WTP2-Will-Timmins-Perlin-Shaders-for-Iray
So that's all you need to model intestines at any level of realism.
also if you make sharp bends intestines "break" making sharp bends what makes things easier.
Now the other part is the wound itself. here everything is much harder because you need to blend it with the skin and show structure if the cut skin and some general background for guts inside.
In my picture, I avoided all that by making the cut very small. So all you need is just Use Iray decal to add pictures of the wound in the desired place and then add intestines to that.
If you don't have a way to create your own iray decals you probably should ask me to share mine ;) as I created a small collection of wounds that can be used for all purposes. but they need some more organizing.
>>32303
shared some useful content.
also, it matters a lot, what you want to do
like if you want to pull out intestines from the girl's belly it is one thing and if you want to do autopsy with a detailed model of her guts that another thing
For example, you could pretty easily make a series where a guy cuts girls belly with the knife then pushes his hand inside and drags her intestine out.
Sometimes you do not need to bother with much of realism especially if you do long series with many pictures nobody will bother with all those details. Here is another example of my older pictures which is constructed very primitively but it looks pretty good anyway.
By the way you may be interested in making dirty skin for girls so that they look a bit more worn out and not always squeaky clean even after being dragged through the mud LOL or maybe a bit bruised if they endured some beating.
to do that you can just use geometry shell and apply appropriate shader from the ones listed above.
adjust its opacity to the right level and you will have more realistic dirty/bruised skin
>>
19
Drabok
2019/08/08
(Thu)
01:01:09
No.
32318
[
Report
]
▶
I hope that that PreyKill and Predatory don't feel like me and Onix are taking over this thread, but I just have to answer Onix's post
>>32314
"I would justify lack of that content by the lack of interest in that fetish, as there can't be any other reason since it is really super easy."
If you look at Pixiv, Exhentai or comments here on gurochan there is surely no lack of interest in gutting.
Fuck. Super easy? I'm sorry to say that Onix, but
>>32314
is not nearly as good as the pictures of PreyKill and Predatory. And you have not even used your supposedly more modern technique and superior method for that ("this thing is better because you can use Dforce to simulate your gutting and stuff.
https://www.daz3d.com/sy-dforce-ropes-vines-and-tubes
") At least I am quite sure you have not.
Sorry Onix, I admire many of your techniques, but come off your high horse just once in a a while? Saying that showing guts is just "super easy" sounds very arrogant you know, seeing that you have not proven yourself in that discipline. At all.
>>
20
Drabok
2019/08/08
(Thu)
01:35:19
No.
32321
[
Report
]
▶
Seems I am a bit cranky today, Onix, for real life reasons. Having read your very mellow post in my own thread I am sorry for that.
But then again: How about a bitch fight? We could try to scratch each others eyes out in public for the entertainment of all the lurkers here.
>>
21
Preykill
2019/08/08
(Thu)
02:19:48
No.
32327
[
Report
]
▶
File:
12915171958.jpg
(60 KB, 484x600)
ImgOps
Hide image
ImgOps
Hide image
▶
Let's try this again…
It was a while before I could find time to compile a collection from my archive without a lot of useless extra crap in it. 2.29 GB worth. Be warned, this is essentially all RL gore images so steel yourself against revulsion and treat it like the resource of raw reference images it was intended to be. Don't come bitching at me because you saw something that angered you.
https://mega.nz/#!XwFmBQbb!_n5fuOGPjQp8bxHdOG2PxuK2dk6ofkp0LiipMGwikJY
They're not all gems but much of it should be useful. Remember that dead flesh can look vastly different from live flesh, as can pathological specimens, but unless obviously diseased, desiccated or bloated the structure appears the same as in healthy tissue.
I'll see if I can't come up with more assets taken from past photomanipulations.
>>
22
Predatory
2019/08/08
(Thu)
03:05:14
No.
32328
[
Report
]
▶
>>32318
For the record, you can apply dforce to anything, and that's also another reason why I didn't get the tubes. You can create a simple cylinder, torus, or sphere, apply a dynamic force to it, and tinker with the properties to get what you want.
Also, Drabok, you can definitely do something like this! It is really easy to start, and the more you do it, the better you get! I hope there is a clear progression from my earlier stuff to now. The funny thing? I've only been doing this for a year… and I have a busy personal life… and things are crazy right now, too!
The only thing you need to do is buy any models and stuff you want, and with enough reading, you can even make your own materials, skin, assets, all for free! It may take a bit of work to create all your own stuff, and a larger amount of diving in, but even with no budget, it can be done!
If nothing else, download the free software and poke around! Even if your computer sucks and you can't really render in iray, just playing around is enough to spark something.
Also, any advice is helpful to me. Different perspective are invaluable, and whereas I'm not gonna root through thousands of actual gore pics, the tips and insights can really be a help, so, thanks to everyone with input!
>>
23
Anonymous
2019/08/08
(Thu)
11:42:29
No.
32332
[
Report
]
▶
>>32327
Thank you for those references PreyKill.
I went back to one of my previous works and used some of your stuff to enhance and add to what I previously did. It's not my best work but I can really see myself being more mindfull of the little details from now on.
>>
24
Anonymous
2019/08/08
(Thu)
11:43:29
No.
32333
[
Report
]
▶
File:
jull valentine vore game over.png
(1.61 MB, 1000x915)
ImgOps
Hide image
ImgOps
Hide image
▶
>>32332
Shit I forgot to add the picture lol.
>>
25
PreyKill
2019/08/08
(Thu)
12:48:57
No.
32335
[
Report
]
▶
>>32333
I see the difference in the results, nice effort made.
>>
26
Anonymous
2019/08/09
(Fri)
01:31:46
No.
32343
[
Report
]
▶
Wonder if this guy would post his .obj's
https://www.artstation.com/artwork/2an3J
>>
27
Onix
2019/08/09
(Fri)
02:38:27
No.
32344
[
Report
]
▶
>>32343
If I am not mistaken this is from poser anatomy prop
You can even fit it to some genesis figure to fill it with organs.
Maybe it is some other design but looks very similar
>>
28
Predatory
2019/08/19
(Mon)
03:27:48
No.
32580
[
Report
]
▶
File:
meal_time_by_predatorybeasts_dde6vee-fu(…).jpg
(305 KB, 1280x1024)
ImgOps
Hide image
ImgOps
Hide image
▶
Thought I'd put this up. Lemme know what you think.
>>
29
Onix
2019/08/19
(Mon)
03:40:56
No.
32581
[
Report
]
▶
>>32580
Looks like Someone covered her belly and mouth with hot wax.
and actually super realistic wax could be perfect for some BDSM scene. so I would like to know how you did it.
Intestines and everything else looks very realistic cant be made better. maybe her skin is a bit too clean as usual.
>>
30
ykvr
2019/08/19
(Mon)
14:42:05
No.
32607
[
Report
]
▶
Predatory, please, share your site here with us, I followd you on deviantart since the beggining.
>>
31
Predatory
2019/08/19
(Mon)
21:25:29
No.
32614
[
Report
]
▶
>>32607
https://erolair.com/gallery/authors/predatory.2110/
Got some spicier stuff there.
Also, I made a new DA page.
https://www.deviantart.com/predatorybeasts
>>
32
Predatory
2019/08/19
(Mon)
21:30:36
No.
32615
[
Report
]
▶
>>32581
SickleYield dforce splats. I actually like the clean look so its kinda personal preference. Besides, the geoshell dirt effects and LIE decals are still not totally great. They're good, but like I said, I would still prefer the clean look over them anyway.
>>
33
Onix
2019/08/19
(Mon)
23:15:19
No.
32617
[
Report
]
▶
>>32615
Yes I know that dirt is pretty hard to do even if you want it.
but what I meant is that this is the only thing which is lacking for full realism everything else is great
>>
34
Predatory
2019/08/20
(Tue)
01:53:32
No.
32621
[
Report
]
▶
>>32617
Very true, but I like the stylized, or, idealized fantasy more than totally realistic. Real gore makes me sick, believe it or not! Ironically, I can't stand it :D Not judging at all, its just a personal preference!
>>
35
Onix
2019/08/20
(Tue)
21:52:40
No.
32630
[
Report
]
▶
>>32621
I totally believe it.
In fact, for some reason real gore even makes me feel weak even if I do not dislike it. But lately, it seems to go away probably I got used to it :)
>>
36
Qexet
2019/08/21
(Wed)
05:25:45
No.
32635
[
Report
]
▶
I think the combination of 3d art and photomanipulation is probably the best way to produce extremely realistic intestines/entrails atm.
But that is true for basically any cgi art in general: you can always touch it up and improve it after the render.
>>
37
Anonymous
2019/12/25
(Wed)
07:21:44
No.
35948
[
Report
]
▶
>>
38
Predatory
2020/03/23
(Mon)
04:04:53
No.
38063
[
Report
]
▶
File:
32546-1578870226-bc37ac5fb9b0264f86b10c(…).png
(3.02 MB, 1280x1024)
ImgOps
Hide image
ImgOps
Hide image
▶
Just wanted to revive an old thread and post some things.
I think I've gotten to a good place as far as texture and stuff.
Lemme know.
>>
39
Predatory
2020/03/23
(Mon)
04:07:11
No.
38064
[
Report
]
▶
File:
33259-1580859003-e295895efa71f92c77f324(…).png
(1.9 MB, 1280x720)
ImgOps
Hide image
ImgOps
Hide image
▶
And another…
>>
40
Predatory
2020/03/23
(Mon)
04:09:24
No.
38065
[
Report
]
▶
File:
33298-1580948179-9ded4e2bdeae53d115d722(…).png
(1.98 MB, 1280x720)
ImgOps
Hide image
ImgOps
Hide image
▶
No real guts shown but still applied same principles.
>>
41
titkicker
2020/03/23
(Mon)
07:12:10
No.
38066
[
Report
]
▶
any more where the breast is torn off or apart?
>>
42
Predatory
2020/03/23
(Mon)
10:48:41
No.
38067
[
Report
]
▶
>>38066
Here is my page on erolair. You have to make an account and enable the RG18 setting, but its the only place that lets me keep this stuff around.
https://erolair.com/gallery/authors/predatory.2110/
I usually don't do total dismembering or debreasting, but there are a few titty nibbles! I'll put them here.
>>
43
Predatory
2020/03/23
(Mon)
10:55:05
No.
38068
[
Report
]
▶
File:
34058-1584748621-bd4181fdc0a75e343c5eea(…).png
(4.13 MB, 1280x1280)
ImgOps
Hide image
ImgOps
Hide image
▶
Some of them I wanna redo after figuring a few things out.
>>
44
Predatory
2020/03/23
(Mon)
10:58:24
No.
38069
[
Report
]
▶
File:
34058-1584748621-bd4181fdc0a75e343c5eea(…).png
(4.13 MB, 1280x1280)
ImgOps
Hide image
ImgOps
Hide image
▶
Some more… Apparently just posting pics isn't good enough…
>>
45
Predatory
2020/03/23
(Mon)
11:00:25
No.
38070
[
Report
]
▶
File:
33298-1580948179-9ded4e2bdeae53d115d722(…).png
(1.98 MB, 1280x720)
ImgOps
Hide image
ImgOps
Hide image
▶
Stupid double post…
>>
46
Predatory
2020/03/23
(Mon)
11:01:35
No.
38071
[
Report
]
▶
File:
31133-1573232523-e6f6351dc20861c6598e84(…).png
(1.77 MB, 1280x720)
ImgOps
Hide image
ImgOps
Hide image
▶
Lol dammit! I swear I'm not a boomer…
>>
47
Predatory
2020/03/23
(Mon)
11:11:31
No.
38072
[
Report
]
▶
File:
29499-1569794905-0ce56e96bb494d27d88741(…).png
(2.88 MB, 1280x1024)
ImgOps
Hide image
ImgOps
Hide image
▶
More stuff
>>
48
Predatory
2020/03/23
(Mon)
11:12:58
No.
38073
[
Report
]
▶
File:
28960-1567461224-abf2a5a6f485ad70d896fb(…).png
(2.68 MB, 1280x1024)
ImgOps
Hide image
ImgOps
Hide image
▶
Like I said… not a total fan of debreasting, but it can be hot sometimes
>>
49
Predatory
2020/03/23
(Mon)
11:14:17
No.
38074
[
Report
]
▶
File:
26237-1559434680-86ba28343113f32c6f3fd2(…).png
(2.19 MB, 1280x880)
ImgOps
Hide image
ImgOps
Hide image
▶
Last one. I like the theme, but have learned how to do this better… might go back and clean it up
>>
50
titkicker
2020/03/23
(Mon)
13:49:27
No.
38075
[
Report
]
▶
Excellent thanks. Also I would include bitten in the face so often we safe the tits and face in the pics, but most prehuman human skulls have holes in them as the leopards killed them by brain penetration and dragging the body into a tree. And then eating the breast!
>>
51
J.R
2020/03/23
(Mon)
15:55:24
No.
38077
[
Report
]
▶
Predatory Ive been looking for decent gut objects for ages. Where did yo get yours from?
>>
52
Predatory
2020/03/23
(Mon)
16:47:31
No.
38078
[
Report
]
▶
>>38077
Its a generic tentacle prop with a color fixed gore shader.
>>
53
Predatory
2020/03/23
(Mon)
16:50:57
No.
38079
[
Report
]
▶
>>38077
Oh and also primitives with dforce and the shader.
>>
54
Anonymous
2020/03/24
(Tue)
20:40:50
No.
38115
[
Report
]
▶
Hey man, just read the Blade of Osiris series. That was good - more of that please.
>>
55
Anonymous
2020/03/24
(Tue)
22:12:33
No.
38116
[
Report
]
▶
Predatory
Do you do some with bladder release as they are eaten alive/killed? Or is that not really your thing?
>>
56
Predatory
2020/03/26
(Thu)
17:44:06
No.
38144
[
Report
]
▶
>>38115
Thanks! I plan on doing 3 parts to that… eventually…
>>
57
Predatory
2020/03/26
(Thu)
17:46:38
No.
38145
[
Report
]
▶
>>38116
I don't mind too much. A little bit is cool, but I'm not into full on toilet stuff.
If it's in extreme terror or as she's dying, a little stream can be good!
>>
58
Anonymous
2020/03/26
(Thu)
22:19:36
No.
38153
[
Report
]
▶
>>38145
Nice, that is pretty much how I feel about that topic. Never been into the poop stuff, but a little pee due to extreme terror or in her final moments can be very hot. Really impressive work dude!
>>
59
Predatory
2020/03/29
(Sun)
22:05:24
No.
38222
[
Report
]
▶
File:
33381-1581377611-f43f8f78672439e9895ff3(…).png
(2.21 MB, 1280x960)
ImgOps
Hide image
ImgOps
Hide image
▶
Some disembowelling in the background
>>
60
Anonymous
2020/03/30
(Mon)
23:27:12
No.
38234
[
Report
]
▶
>>38222
I like where this is going.
>>
61
Predatory
2020/04/02
(Thu)
23:42:47
No.
38306
[
Report
]
▶
https://www.daz3d.com/gutz
This just came out. Poseable intestines.
Gonna check it out & see what it does!
>>
62
Anonymous
2020/04/03
(Fri)
00:45:50
No.
38308
[
Report
]
▶
>>32055
can you tell me where you got the prop for the guts from?
>>
63
Predatory
2020/04/03
(Fri)
02:17:50
No.
38309
[
Report
]
▶
>>38308
I kind of put a few together. For some that I want to pose, I use a tentacle prop that I can put the way I want. For the kind I want to just flop or dangle, I use a primitive and apply dforce to it and let the program simulate gravity.
The texture is in a pack that I recolored to look more pinkish. I put a decal over them to look bloody or smeared.
The new posable intestine I got doesn't really have a great "fresh" intestine color or texture, but the "bloody" one does look really good! When I get more time, I'll be able to mess with it.
I also want to go back and retouch my older stuff after learning more and more. Maybe I'll make a thread here and start a pixiv or something…
>>
64
Predatory
2020/04/08
(Wed)
12:10:31
No.
38460
[
Report
]
▶
File:
24603-1556871118-ab6c6f24d84f924d887704(…).png
(2.29 MB, 1280x1024)
ImgOps
Hide image
ImgOps
Hide image
▶
I'll post older stuff that I like
>>
65
Antarvica
2020/04/08
(Wed)
14:18:14
No.
38464
[
Report
]
▶
>>38460
Hey Prey, amazing old piece. I love It. Here did you use Fluidos or Splatter props for the blood?
Cheers!!!
>>
66
mogure
2023/04/23
(Sun)
15:42:26
No.
45841
[
Report
]
▶
>>32078
>>32067
>>32073
>>32078
>>32090
>>32293
>>32090
>>
67
sex
2023/06/02
(Fri)
17:38:52
No.
46228
[
Report
]
▶
>>38073
>>32067
>>32067
>>
68
Predatory
Geoffrey dowell
2024/07/31
(Wed)
07:28:25
No.
54048
[
Report
]
▶
>>32614
Where can I get/find/buy your art
[
Top
]
Delete post: [
File only
]
Password:
First
[1]
Last
Style: