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File:
starchildrampage1.jpeg
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First attempt.
2015/12/25
(Fri)
03:31:14
No.
3224
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AS
â–¶
First attempt at SFM... ambitious, but rubbish.
>>
1
2015/12/25
(Fri)
03:32:30
No.
3225
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â–¶
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And some more angles.
>>
2
2015/12/25
(Fri)
03:33:05
No.
3226
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â–¶
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3
2015/12/25
(Fri)
03:33:42
No.
3227
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4/5
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4
2015/12/25
(Fri)
03:34:19
No.
3228
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5/5
>>
5
2015/12/25
(Fri)
04:24:44
No.
3230
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â–¶
A good start. You should turn off ambient occlusion under render settings, it makes things look better, in my opinion.
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6
2015/12/25
(Fri)
08:00:31
No.
3233
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â–¶
Very nice, there's definitely potential. Can't wait for more!
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7
2015/12/25
(Fri)
09:51:05
No.
3234
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â–¶
pls continue this scene with necrofucking etc :)
>>
8
Ykvr
2015/12/25
(Fri)
15:00:10
No.
3235
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â–¶
I already love you for doing the ME girls as your first attepmt!
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9
2015/12/25
(Fri)
15:10:22
No.
3236
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The same without ambient occlusion as suggested.
They do look better.
Also, I am trying to figure out animations. This started as such an attempt.
I'd appreciate any tips or directions to good nsfw tutorials you may know.
1/1
>>
10
2015/12/25
(Fri)
15:11:32
No.
3237
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2/5
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11
2015/12/25
(Fri)
15:12:09
No.
3238
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â–¶
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3/5
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12
2015/12/25
(Fri)
15:12:52
No.
3239
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4/5
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13
2015/12/25
(Fri)
15:13:42
No.
3240
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5/5
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14
2015/12/25
(Fri)
15:21:50
No.
3241
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â–¶
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Woops. Rendered same camera angle twice.
>>
15
2015/12/25
(Fri)
16:20:23
No.
3242
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â–¶
Nice work. You should continue
>>
16
2015/12/25
(Fri)
19:32:32
No.
3243
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â–¶
9½/10. Holy fuck lol.
>>
17
emikochan
2015/12/26
(Sat)
18:42:36
No.
3246
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â–¶
not terrible at all, keep up the practice :D
>>
18
emikochan
2015/12/26
(Sat)
18:42:36
No.
3247
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â–¶
not terrible at all, keep up the practice :D
>>
19
2015/12/29
(Tue)
20:28:16
No.
3273
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â–¶
File:
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So....
the ambitious part is definately there. Rather than start slowly I went ahead and made an attempt at a 1 minute long clip as my first ever try in SFM.
There are still a lot of things that need to eb done about it, for teh moment it is one long continuous shot with no sound.
Net is spotty today and uploading it somewhere where you could view it will take some patience.
In the meantime here are some stills.
>>
20
2015/12/29
(Tue)
20:31:03
No.
3274
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â–¶
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I sitll haven't quite figured out some things, like adding animations models mid way through the clip.
>>
21
2015/12/29
(Tue)
20:34:54
No.
3275
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â–¶
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For example I wanted to add a cum item on her. I know it should be possible, but the only way I could figure out how would mean puppeteering it throughout the shot to have it conform and also respond to movement and gravity.
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22
2015/12/29
(Tue)
20:38:05
No.
3276
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â–¶
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As I'm wirting this I think I thought of a better way to do the decapitation without the wonky bit that appeared due to the method I opted for. But I am not gonna try it again now.
>>
23
2015/12/29
(Tue)
20:42:31
No.
3277
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â–¶
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And the last one. Lighting was an issue. I just experimented a lot until I got a result I could live with (see what I did there :)). Initially it was just three purplish lights, but as soon as I understood cameras I got something that I think is better.
>>
24
2015/12/29
(Tue)
21:08:36
No.
3278
[
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]
â–¶
Ok, it is up.
I probably also need to figure out how to make the files smaller...
Anyway link is
https://mega.nz/#!twRjmZqD
Any comments would be useful.
>>
25
2015/12/29
(Tue)
21:10:53
No.
3279
[
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]
â–¶
*groans* Luck of sleep is showing....
This is the correct link:
https://mega.nz/#!twRjmZqD!uxUaMVvjqdu_aZcrENIv5zA93oXrteA9Iudi7QzD4hw
>>
26
Ykvr
2015/12/30
(Wed)
05:42:35
No.
3283
[
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]
â–¶
1st - You need a name, an artist name.
2nd - More decapitated heads kisses. This was incredible!
>>
27
2015/12/30
(Wed)
07:26:49
No.
3285
[
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â–¶
1. I know I will probably need one. Against my better judgment I'm gonna take suggestions on it :P
2. I understand that this is pretty good for a beginner, but I just keep seeing the mistakes I made in it and ways to correct them. Hopefully follow ups will be better.
The current ambition is to make clips of all the Mass Effect women getting similar treatments, perhaps trying to make it into a "raper/slasher" coherent movie.
I am nothing if not ambitious...
>>
28
2015/12/30
(Wed)
12:16:28
No.
3287
[
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]
â–¶
Animation was clunky, you should use rigs to animate your victims it makes it easier and more fluid looking.
Looking forward for more. XD
>>
29
2015/12/30
(Wed)
12:45:51
No.
3288
[
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]
â–¶
as far as I understand it I used IK rigs.
I'm still trying to figure things out though.
>>
30
2015/12/31
(Thu)
01:10:32
No.
3294
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â–¶
Very nice. Needs more necrofucking imo, you have a great talent in these kind of scenes.
>>
31
alien9
2015/12/31
(Thu)
02:43:07
No.
3295
[
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]
â–¶
>>3285
1. Dragonbomb... ^v^
>>
32
Dragonbomb
2015/12/31
(Thu)
10:47:30
No.
3299
[
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â–¶
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I'll take it :).
I am Dragonbomb. Much, much better than I had hoped for.
I am trying my hand at a shorter loop with Wonder Woman and a few skirmishers, just as practise and to figure out how to make animations smoother.
As well as to figure out proper lighting. On the latter I think I made significant progress. Not a guro pic, that is not ready.
>>
33
2016/02/15
(Mon)
23:15:34
No.
3900
[
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]
â–¶
I've been doing some stuff with SFM the past months, but unfortunately nothing that caters to the preferences of this board. I did just start it a tumblr, but you all know that there won't be any guro there.
I did however complete a short clip with Jessica Rabbit and Max from Sam and Max, that just barely touches it, and thought I post it.
Mo screens for you sadly.
https://gfycat.com/DependentEverlastingKouprey
The full clip:
https://mega.nz/#!FtZVhJCB!d-DTDMDEKGQs1dIqEyLi6YROUAF2q3ED-wBxVObzQzs
>>
34
a└ie∩9
2016/02/16
(Tue)
01:15:15
No.
3901
[
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]
â–¶
>>3299
Just saw this. I am honored.
>>
35
2016/02/23
(Tue)
18:26:15
No.
4030
[
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]
â–¶
>>3900
(jessicarabbit.webm)
Nice! 👍
Too bad you turn away the camera at 1:43... Should be a nice view 😉
Sorry, I'm somewhat curious. 😁 May I ask two questions?
Why did she pass out (again) at 1:30?
Did she die from the choking or from the impalement?
>>
36
2016/02/24
(Wed)
09:49:35
No.
4061
[
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]
â–¶
Hi, I am currently doing my project.
http://www.gurochan.cx/req/res/4214.html
I am looking for someone who can help me out to make the body stump.
Dont worry, the credit will go to you.
Thank you
>>
37
2016/02/24
(Wed)
09:49:37
No.
4062
[
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]
â–¶
Hi, I am currently doing my project.
http://www.gurochan.cx/req/res/4214.html
I am looking for someone who can help me out to make the body stump.
Dont worry, the credit will go to you.
Thank you
>>
38
Dragonbomb
2016/02/24
(Wed)
10:46:54
No.
4063
[
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]
â–¶
>> #4030
The camera turning was done specifically for two reasons; there was no way I could make the beating look goo and sometimes it is better to imply something rather than show it.
Hence I paned the camera to Max's shadow.
You can assume she passed out again due to the pain of a giant rabbit cock up her ass. In pracitcal terms I did it because the original plan was for her to still be consious and try to crawl away after that, that would result in the beating. But it wouldn't look goor and it was too much of a hassle to animate as well. So I had her pass out again.
I'll leave the reasons for her death to you imagination.
>>
39
2016/08/09
(Tue)
21:39:16
No.
5872
[
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â–¶
bump!
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