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>>2626
If you're talking about how they don't always face the character it's intentional. They won't rotate towards you unless you are within a certain distance. As for the consistency you can thank Drawboto who told us about Anytest >>2068. Using Anytest with inpainting makes for surprisingly good consistency. I'm also using koikatsu models as a base which helps with consistency in the CG images.

I've made a game before so I know the ridiculous amount of effort it takes. Spent 2 years on one, released it on steam and got like 20 sales lol. I enjoy the process of creating so that definitely helps. I'm structuring the game in a way that will make sure it can be considered "finished" at any point outside of the initial work I'm doing right now. If for any reason I quit work on it there will at least be a complete package for people to enjoy.
Post number No.2666
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