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Harvester of Souls II

This was going to be a minor edit, but the changes ended up being extensive enough that I decided to leave the original up just in case. Note, that this hasn't been fully tested yet.

The main change is the addition of character classes. There are six a play can choose from and it determines what set of powers you get. Essentially, this is to allow more varied play styles.

Current classes are as follows;

Mage - Destroy with the powers of fire, lightning, ice, and kinetic energy.

Telepath -- Manipulate the minds of your victims.

Knight - Slice and dice with your choice of swords, daggers, axes, and hammers.

Soldier - Unleash the utter devastation of modern warfare.

Brute - Shatter bones and tear flesh with your bare hands.

Assassin - Creep unseen and strike down your victims with your choice of poisons.

I'll probably add more when/if I think of more to add.
Post number No.20417
Board Artificial Intelligence
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