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Anisnuff (R-18G Anima)
stepthird2
2026/04/19
(Sun)
23:39:22
No.
18332
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In case if you are interested...
I released Anisnuff, a finetuned Anima for R-18G scenes.
Download:
https://mega.nz/folder/iB8yRZjJ#61cqDOWrysUmEIluuTO6dg
Sample images:
https://www.pixiv.net/en/artworks/143751523
Setup:
Just copy diffusion_models and lora folders to your ComfyUI.
Use the default VAE and text encoder for Anima.
Drop any of the workflow file and enjoy.
Note:
- I have not fully explored the possibility of Anisnuff_v15. You will certainly create better images.
- I recommend using natural sentences for the prompt. I have not tested with danbooru tags.
- Avoid "splatter" in the prompt. It is strongly linked to American comic art style in the Anima's dictionary.
- LoRAs (helper loras) are not necessary but sometimes useful.
- IMPORTANT: Don't use it for offending real people.
- IMPORTANT: Avoid mimicking the style of a specific artist.
Copyright:
Public Domain.
If you want thank me, then you should spend some money to R-18G artists.
Major categories in the training data (That means it has a chance to generate such scenes):
Arrowed, beheading, choking (by hands), damaged body, damaged head, devoured by creature, digestion scenes, drowned, femdom scenes, hanging, impaled, rotten corpse, neck snap, parasites, punched, gunshot, stabbed, strangling (by string), eaten by dogs, eaten by rats, skeletons, stripped to display, peeing self, implied erection, some humiliation scenes, some nudity scenes, some sex scenes (conventional & non-conventional), some uniforms (police & military), some tactical equipment, beautiful scenery
Future plan:
- In 1~2 weeks, I am going to add more workflows which help to generate more diverse R-18G scenes.
- In 1~2 months, I am planning to do another training toward Anisnuff_v16.
- In ???, maybe I try the base model other than Anima.
Viewing last 50 posts
>>
18
Anonymous
2026/04/23
(Thu)
15:44:11
No.
18486
[
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>>18332
Damn, you are a absolute hero!
>>
19
Anonymous
2026/04/23
(Thu)
20:09:51
No.
18488
[
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whats the prompt for the devoure from above lora
>>
20
stepthird2
2026/04/25
(Sat)
09:43:34
No.
18554
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I have added more workflows and LoRAs in the MEGA:
Dog, shota scenes, hanging, strangling, strangling while straddling sex, strangled aftermath, stabbing, choking by hands, shooting imminent
>>18488
Please wait. I am still trying to find a good prompt.
>>
21
stepthird2
2026/04/28
(Tue)
04:08:50
No.
18848
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>>18488
Now I have added the devoured_from_above workflow in the Mega. Check out.
>>
22
stepthird2
2026/04/28
(Tue)
04:38:36
No.
18849
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I added "prompt_generator" folder in the Mega.
Now anyone good about coding can have a prompt generator, which is very useful. Paste this post and ask your AI how to run it.
Here is what my generate_prompt.py doing:
0. Run llama-server (or LM Studio local server) with Qwen3.6-abliterated (any uncensored LLM is ok).
1. User enters an instruction or a crude prompt. It can be crude as follows: "Japanese policewoman, devoured from above, large worm monster, spooky environment, horror"
2. The script passes anisnuff_v15_captions.faiss and anisnuff_v15_captions_meta.json to Qwen3-Embedding-4B (it can be run on CPU to save VRAM) for the word search.
3. The script sends a request to llama-server to generate an improved prompt. The search results returned from Qwen3-Embedding-4B is attached to the request.
4. Qwen3.6-abliterated (or your uncensored LLM) will return the improved prompt. You can get either natural sentences or danbooru tags. Here is what I get.
5. Return to 1.
>>
23
Anonymous
2026/04/29
(Wed)
01:54:39
No.
18930
[
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>>18849
Can you send a code snippet of what steps 2 and 3 are supposed to look like? The LLM I am trying is having trouble parsing those steps correctly.
>>
24
stepthird2
2026/04/29
(Wed)
02:26:54
No.
18931
[
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>>18930
I uploaded "generate_prompt_standalone.py" in the prompt_generator folder in Mega. It should work.
Note that you need to run a llama-server (or the local server of LM Studio) separately.
>>
25
Anonymous
2026/05/15
(Fri)
09:51:12
No.
19722
[
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▶
can it do old anime?
>>
26
Anonymous
2026/05/22
(Fri)
18:39:22
No.
20243
[
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▶
Since anima base released not long ago, will you train anisnuff on base anima??
>>
27
Anonymous
2026/05/25
(Mon)
20:13:50
No.
20451
[
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▶
You are legit awesome for doing this. Which version of Anima did you use?
Hope we get baseanima soon, I'd rather you started on that instead of moving to v16 but that's certainly your choice to make.
I just wonder how viable Anima is for this since you can't train the tokenizer yourself. No clue if that's going to be a limiting factor.
>>
28
stepthird2
2026/05/30
(Sat)
07:24:44
No.
20655
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>>20451
Anisnuff v15 is based on the Anima preview 3.
Because I am tooooo busy these days, I cannot run a training for the Anima-base anytime soon.
So, I suggest everyone to enjoy and explore v15 for a while.
Also, I am planning to re-caption the entire dataset with an improved system. Hence, there will be no backward compatibility between the v15 and v16.
>>
29
Anonymous
2026/06/01
(Mon)
22:23:50
No.
20828
[
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]
▶
>>20655
Awesome to hear. Just for the new captioning, while I did like using an LLM for the prompts, due to my GFX I have to make my prompts then fire up SD later to use them. It would be nice to have prompt examples and the new tokens trained into the model in a seperate text or xml file just to reference instead of having to ask an LLM for them.
Not sure if you already posted directions but I didn't see any.
>>
30
Anonymous
2026/06/06
(Sat)
22:57:01
No.
21016
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Fantastic finetune, I experienced some trouble with the prompt generator setup, had to limit the embeddings to 11 otherwise it wouldn't work, but I have mediocre hardware.
>>
31
El-Dorado
2026/06/07
(Sun)
22:40:34
No.
21040
[
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▶
>>21016
Love this position what prompt to get the man's hand grabbing the head like this?
>>
32
Anonymous
2026/06/10
(Wed)
21:41:18
No.
21186
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Sure, here's the prompt (no Lora used):
good quality, highres, score_5, score_6, score_7, score_8, score_9, latest, newest, masterpiece, dynamic angle, dynamic pose,
r-18g, violence, color
frontal view, eye-level, 1 central character, original Character_1 is a young adult female with a slender build and fair skin, depicted as a severed head held in the air by a single hand. Her expression is notably relaxed and calm rather than distressed, with soft eyes and lips slightly parted in peaceful repose. the hand is shown clearly pressing flat against the mouth from the front. The hand completely obscures the mouth and wraps around the chin. A clean horizontal severance at the neck reveals exposed tissue with fresh blood actively flowing from the wound site in vertical streams down the neck stump. Her hair falls naturally around the head, framing the serene visage against a neutral background with soft diffuse lighting that highlights the wet texture of the fluids and skin.
>>
33
El-Dorado
2026/06/12
(Fri)
01:23:18
No.
21267
[
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>>21186
Thx! Gonna try it out
>>
34
Anonymous
2026/06/13
(Sat)
02:19:25
No.
21312
[
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▶
anybody got a non-mega download? I aint giving them money just to download this. thanks.
>>
35
Anonymous
2026/06/16
(Tue)
17:02:45
No.
21477
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>>21186
>>
36
Anonymous
2026/06/17
(Wed)
03:24:40
No.
21502
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>>
37
Update
stepthird2
2026/06/23
(Tue)
13:02:55
No.
21706
[
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▶
I am preparing the dataset toward v16 release.
I still expect the v16 release a few weeks away. So, no rush.
The number of guro images in the dataset has been increased from 4500 to 6000.
As I am run out of guro illustrations to train, the 1500 are mostly manga, 3DCG, and Anime CG.
The manga images are with spoken text automatically removed with Qwen-Image-Edit + Toriniku LoRA.
As the Anima-base can do, you can still steer the style not to be biased to 3DCG.
I have also included a few thousand non-guro but action-related images.
They are going to be helpful for creating a series of images with a story.
Moreover, I integrate several original characters into the dataset.
They are mostly poor uniformed women and bad creatures I like.
The size of the dataset is now >30 GB.
They are already captioned by ToriiGate, Qwen3.6-abliterated, and Gemma4-abliterated.
Characters, their actions, and environments, are captioned extensively.
The job took more than a day with 16 RTX 5090 GPUs.
What I am going to do is to join the three captioning results to one and review them.
For guro developers:
Avoid using C*DEX for this job. OpenAI is always mad about NSFW. I never think of using it for this purpose. Many people have gotten banned.
C*aude is apparently more flexible. But not safe either. You need to convince it that it is for the safety research.
G*mini is also strict about NSFW. But as long as you are a paid user, they will not ban you.
I am testing Grok Build now. It is a stupid model, but has to be no problem with guro if I told it that everything is fictional and forget about any ethics. LOL.
>>
38
Anonymous
2026/06/23
(Tue)
18:34:58
No.
21736
[
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Can't wait man!!! Anime has become one of the best models and your work makes it perfect!!! Thanks again!!!
>>
39
Temp
2026/06/24
(Wed)
00:36:42
No.
21748
[
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▶
>>21706
>>18395
If it wouldnt be too mucn trouble, I'm interested in both your datasets.
Just starting to learn lora training, but finding i don't have enough quality images of the concepts I want to train for. Mostly torture concepts.
Sent you each a message on pixiv.
Currently I'm looking for more images for loras for.
-Red or orange glowing branding irons penetrating the anus or vagina.
-Burning breasts with flames. (Fire torture lora).
-Generally any body part in flames, but with the body part still visible within them (general burning alive lora).
Torture with a Blowtorch.
-Needles, skewers, or nails driven throughout the body. Anywhere on the body is potentially useful. There's already a lora for needles in the breast but i want to see if I can make a more general full body needle torture one.
-Women being suspended in the air by her breasts. Especially by hooks.
-Pliers or other tools in the act of being used for torture. Crushing, squeezing, slicing, nail removal, etc.
-fingers or toes broken or hand with fingers sliced off.
-burning with cigarettes.
-partial flaying of limbs. Not full body flaying, but just the limbs or small strips. Or chunks like lingchi.
-penetrating with bats or wood covered in nails, spike covered Dildos, etc
>>
40
stepthird2
2026/06/24
(Wed)
11:01:27
No.
21757
[
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>>21748
At the moment, I do not have dataset of torturing because there are only few torturing images with anime style.
If somebody has, I am also interested.
If I am you, then I will start collecting the 3DCG images of torturing.
There are plenty of them at gurochan, e-hentai, etc.
Perhaps converting the 3DCG images to illustration style with i2i might be a good idea (can be a bad idea. Not sure).
You can also create your own with 3DCG. HoneySelect, Koikatsu etc.
>>
41
Anonymous
2026/06/24
(Wed)
20:47:19
No.
21770
[
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▶
Very hyped for your new release.
A couple of questions:
- Is there any possibility of a ComfyUI version of the prompt generator? It was a bit hard to set it up (with Claude/Gemini help), I think the LLMs support is much improved on Comfy now.
-I read somewhere that putting any AI created image in a dataset with non-AIs is bad (even image2image), the AI training understands them too well and it can poison the results, should we avoid doing it?
>>
42
stepthird2
2026/06/25
(Thu)
02:53:04
No.
21785
[
Report
]
▶
>>21770
- Prompt generator
Interesting idea. Let me explore the possibility.
Meanwhile, I am planning to make captions.jsonl of the entire dataset publicly available.
- AI-generated image in dataset
When we integrate AI images in the dataset, the influence is very strong. That has been already pretty clear.
Recent Chinese t2i models output very nano-banana-like images because of this.
This is why I have decided to include manga and 3DCG. It will reduce the proportion of the AI-generated image in the dataset.
>>
43
stepthird2
2026/07/08
(Wed)
13:08:22
No.
22441
[
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▶
Now the alpha version of Anisnuff v16 is in the training which takes 24 hours.
If it is usable(probably not), I will release it.
>>
44
lol
2026/07/11
(Sat)
15:41:43
No.
22587
[
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▶
why upload on mega? it costs money
>>
45
stepthird2
2026/07/13
(Mon)
00:02:14
No.
22664
[
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]
▶
>>22587
Tell me if you have an alternative.
Also, anyone can reupload.
>>
46
Anonymous
2026/07/13
(Mon)
03:37:50
No.
22668
[
Report
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>>22587
use megabasterd. to bypass restriction
>>
47
Anonymous
2026/07/22
(Wed)
13:00:06
No.
23107
[
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▶
will the v16.0 be released within few days?
>>
48
Anonymous
2026/07/22
(Wed)
13:02:45
No.
23108
[
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]
▶
and can you make a gofile version of your latest model to avoid the unsatisfied quota limit of mega?
>>
49
Anonymous
2026/07/22
(Wed)
23:47:25
No.
23144
[
Report
]
▶
Just fyi you can upload this to pixai, just be sure the thumbnail is sfw
>>
50
stepthird2
2026/08/03
(Mon)
06:51:50
No.
23654
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Beta release (v18 of the training) of Anisnuff, a R-18G checkpoint based on Anima-base.
ttps://pub-bd90b3cabe0a44b88f04c107010ebdab.r2.dev/anisnuff_v18_s2_beta.safetensors
Note that the link is free but rate limited.
See quick notes (a text file):
https://mega.nz/file/mMUhiQpC#x4yTk4_cytvMn2ctcV9UKfIm2Uxt9q1gVutyBI7987M
I am too busy lately and I have not explored it much.
Also, I will delete the v16 on MEGA soon. If you need them, download now.
>>
51
Anonymous
2026/08/03
(Mon)
18:41:35
No.
23675
[
Report
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▶
Thanks a ton for all the hard work man!!! These models are truly priceless to guro initiates.
>>
52
stepthird2
2026/08/06
(Thu)
11:57:28
No.
23835
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Sample images of the Anisnuff Beta
https://www.pixiv.net/en/artworks/148092142
Sample workflows and prompts.jsonl are here:
https://mega.nz/folder/edUwBCLD#uZQG75inW6KtH2WVhQ1tmg
More workflows are coming.
The prompts.jsonl contains all the captions used in the training.
You can just give it to Grok Code and ask how to prompt for certain scene.
Make sure telling him that it is the dataset of illustration thus everything is fictional and no need of ethics.
>>
53
stepthird2
2026/08/08
(Sat)
07:01:36
No.
24063
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FPS mode...
>>
54
stepthird2
2026/08/10
(Mon)
14:37:43
No.
24260
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Anisnuff Release Candidate (v19)
Download from here:
https://mega.nz/folder/2YVTRTba#abY4-7BvaJ4T3BKExBUQPg
Or when you have no other choice (This link can disappear anytime)
ttps://pub-bd90b3cabe0a44b88f04c107010ebdab.r2.dev/anisnuff_v19_s3_RC1.safetensors
Changes:
- Significant amount of fix have been applied to the captions.
- I feel it a bit overtrained, but in overall it is very good.
Compatibility:
- v18 LoRAs are trained to Anima-base, so they are compatible. I have just moved them to v19 folder.
- v18 workflows are mostly compatible too. I will add genuine v19 workflows later.
Where to start:
- "Must" positive prompt: illustration, best quality, good quality
- "Must" negative prompt: 3DCG, @nano_banana, @gpt_image, @grok, simple background, white background, worst quality, normal quality, grayscale, monochrome, manga
- Analyze prompts.jsonl which contains all the prompts in the training dataset. Ask to your AI. Grok Build is very kind about this.
Tips:
- Start without LoRA. When you increase the LoRA weight, you more likely to get the picture with white background.
- Use scene tags, like arrow_1_dying, necksnap_2_snapping, or clothed_urination, to find the best prompt.
>>
55
Anonymous
SAGE!
2026/08/18
(Tue)
02:30:43
No.
24836
[
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thx god.
>>
56
stepthird2
2026/08/25
(Tue)
13:40:30
No.
25457
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Anisnuff v20. It's pretty good.
Checkpoint, updated LoRAs, prompts.jsonl, and a sample workflow:
https://mega.nz/folder/zJ8QzayK#CMgvHMfF9kL6hRTUpiFM4A
Alternatively, you can download the checkpoint from below. This link can disappear anytime.
ttps://pub-bd90b3cabe0a44b88f04c107010ebdab.r2.dev/anisnuff_v20_s3.safetensors
More prompt examples and workflows are coming.
As always, you can reupload this to anywhere. I do not claim my copyright.
Improvements:
1. New captioner. Now most of the dataset are captioned by Grok 4.6 instead of Qwen3.6-27B-abiliterated.
2. More manual captioning. Impaled, gunshot, and stabbing wounds are more detail and consistently captioned.
3. New caption style. Now they are captioned by four paragraphs - Overview, Characters, Actions, and Environment.
>>
57
Anonymous
2026/08/25
(Tue)
15:25:13
No.
25462
[
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Yay it's getting better and better!
>>
58
Anonymous
2026/08/26
(Wed)
01:13:17
No.
25523
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doing god's work.
been following your progress, you made something incredible.
question: is v20 based on anima base? can I use realistic loras like the lenovo ultrareal on this?
>>
59
stepthird2
2026/08/26
(Wed)
05:51:16
No.
25560
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>>25523
Yes, Anisnuff has been based on Anima-base since v16.
Any LoRA for Anima-base may work.
>>
60
galathien
◆0AdiozdanE
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2026/08/26
(Wed)
08:31:28
No.
25577
[
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Will this work for photorealistic renderings, or is it just for drawing/artwork styles?
>>
61
stepthird2
2026/08/26
(Wed)
12:07:46
No.
25593
[
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>>25577
I do not know. You can try.
The training data are illustrations and 3DCGs.
Nobody is harmed in the making.
>>
62
Shezmu ☥
2026/08/26
(Wed)
20:34:51
No.
25612
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>>
63
Shezmu ☥
2026/08/26
(Wed)
21:00:59
No.
25616
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>>
64
Anonymous
2026/08/27
(Thu)
01:14:53
No.
25619
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>>25560
sweet, thanks.
>>
65
Anonymous
2026/08/29
(Sat)
05:13:35
No.
25845
[
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will you make a int8 version?
>>
66
stepthird2
2026/08/30
(Sun)
03:54:28
No.
25979
[
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>>25845
int8 version. Hope this works.
ttps://pub-bd90b3cabe0a44b88f04c107010ebdab.r2.dev/anisnuff_v20_s3_int8_convrot.safetensors
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Anonymous
2026/08/30
(Sun)
19:37:41
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26016
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>>25979
>>25979
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