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>>17328
That is a valid complaint about most RPGs (Big reason Bravely default gathers dust on my desk), but while Fire emblem games do tend to be long, they aren't nearly as time consuming, at least when it comes to time spent playing in one sitting, since they have plenty of very clear points where you can drop the game and come back later.

I know most RPGs 'technically' let you do that, but in reality, You can;t just put them down because there are usually few or no breaks in the story. Fire emblem has a break basically every level, and this applies to all the games, even the mobile spin-off. (Which is surprisingly good, for mobile spin-off standards.). You can pick it up, play a chapter or two, and put it down again without wasting hours since the story takes a small break basically every chapter, as they're written with the levels of an SRPG in mind.

If you have no intention of ever picking up fire emblem after reading this, stop here.

If you do ever pick it up, however, Do not start on fates; It's not the best for newcomers, and the story alone might sour your taste of the whole series. I would start on Awakening; it's the best for newcomers And is great for figuring out wither or not you like SRPGs, as the gameplay is simple, but gives way to surprising complexity. The story, while not the best is pretty standard quality for a JRPG, and the characters are fluffy enough to be easy to like, while complex enough to keep you liking them.
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