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>>28624
You can see each bodypart and their collision box by turning DEBUG to true in game/Config.js

Posing info is contained in the this.getPoseInfo() = ... part, headXPos and headYPos determine the position of the top of the head collision box and the angles determine rotations (waistBellyJointAngle determines for example how much the waist is rotated relative to the belly and these angles are given in degrees)
You can see a few examples of this in pic related for arm rotation
Post number No.33788
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