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Preview
zmod
2023/02/20
(Mon)
20:26:57
No.
36587
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>>36575
Nice work!
>>36579
Tried it before, adding proper zoom would require a complete rendering rewrite. Browser zoom works fine for me though, the only possible downside is that the ui scales with it as well (but you can hide it).
>>36582
>the line that separates belly and breast is visible for M and XL
This is most likely a bug on Chormes end. As a matter of fact, if you change TEXTURE_SCALE from 0.5 to 0.49, the neck seams get fixed, but the belly breast line will appear on S and L bodies instead of M and XL. Firefox is even worse in that aspect, it shown way more lines. This and the previous issue stem from the fact that images are only scaled statically at the very beginning using a notoriously clunky method, switching to webGL would fix these, but I'm not sure when it will happen.
>if we punch a girl on a already wounded area (e.g. exposed organs)
This may sound weird, but right now I have no way of retrieving pixel data, my game knows literally nothing about the images drawn besides their size. The reason behind that is Chorme's security shenanigans and is also the reason why pressing the screenshot button does nothing. The next release *may* circumvent this, but I have to sort out a few issues before.
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