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-komet
2019/11/09
(Sat)
15:36:24
No.
27481
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i like this kind of stuff but my drawing shucks
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1
-komet
2019/11/09
(Sat)
15:36:41
No.
27482
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https://www.pixiv.net/en/artworks/77532491
or this
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2
-komet
2019/11/09
(Sat)
15:53:10
No.
27483
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wow look at that expressions
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3
-komet
2019/11/09
(Sat)
15:56:14
No.
27484
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like wow
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-komet
2019/11/09
(Sat)
15:57:39
No.
27485
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and then this
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5
-komet
2019/11/09
(Sat)
15:58:47
No.
27486
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basically
a
vapour
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6
-komet
2019/11/12
(Tue)
08:51:43
No.
27517
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anyone who are into this shit should be considered lethal objects right?
>>
7
-komet
2019/11/12
(Tue)
11:35:07
No.
27518
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im trying to make figure and manga scene at the same time and multiple designs in one single tool..
crazy right?
lot's of awesome stuff…
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8
-komet
2019/11/12
(Tue)
11:36:19
No.
27519
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it's outrageous…
but we murder the quietests
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9
-komet
2019/11/14
(Thu)
08:48:41
No.
27541
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help
i read somewhere we should appreciate variety like
life and death
crushed and whole
amputated and normals
creep and non creep
so… i guess one must appreciate
animal killing and non animal killing.
right?
and non animal killing but violent drawing vs animal killing but cute drawing
or was that from the writer of breaking bad or game of throne who tells about a cute-ly person in the set who shot the scariest scene?
but then
it's a job.
we follow money
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10
-komet
2019/11/14
(Thu)
10:23:09
No.
27542
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checklist: realistic plastic rendering
because…what is life without plastics??
all metals, rocks and flesh?
Duh.
we need plastics.
or EVA foam, polystyrene…those sort of things.
>>
11
-komet
2019/11/14
(Thu)
13:46:32
No.
27543
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Pls help me improv my art
To the most realistic and fun
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12
-komet
2019/11/14
(Thu)
13:47:53
No.
27544
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What is reflection and refraction too lol
How do you draw them
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13
Onix
2019/11/14
(Thu)
20:21:42
No.
27546
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It is unclear what you are trying to say here. (or just fooling around)
I don't think that you should bother learning how to draw, because that's extremely time-consuming and not very rewarding work.
sure we all love pictures but it takes way too much time.
So as every lazy artist like me does, just grab some 3d tool maybe that famous game MMD or Daz and start making pictures fast and easy.
if you want better results just edit them manually.
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14
-komet
2019/11/14
(Thu)
20:53:38
No.
27548
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But i am even lazier to bother with ugly 3d i make.
Or ugly 3d models i cant handle to work with.
What am i?
Gordon ramsay?
It seems my computer will crash if the software is too heavy too..mlike maya or 3dsmax..
So i need something to replace it of similar quality lol
This site serve our personal interest right?
>>
15
-komet
2019/11/14
(Thu)
20:59:44
No.
27549
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And 3dcg would fall into 3dcg already
If im not wrong
Haha
And theres this confusing thing in image making
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16
-komet
2019/11/14
(Thu)
21:00:04
No.
27550
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And this
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17
-komet
2019/11/14
(Thu)
21:01:50
No.
27551
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Like how
Like what kind of industrial madness is needed to transfer the graphic into 3d space form whatnot
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18
Onix
2019/11/14
(Thu)
22:17:27
No.
27552
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I think you should ask those questions on some physic forum LOL
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19
Anonymous
2019/11/14
(Thu)
23:53:45
No.
27554
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Is that a serious answer?
Last time i check physics would include gravity…not guro-vity.
I m3an. L0l.
Just trying to make good image to play with.
Because hell. Plastic or wood models are so exp3nsive.
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20
Anonymous
2019/11/15
(Fri)
00:54:15
No.
27556
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Shit…seems i get the answer already
Deceptively…minimalistic. not simple. But minimalistic
Been looking in the wrong places…anatomy…physics… graphic engineering…computer science…industrial design
Lol
So strange
I go for the more complex and detail for more elaborate and precise…revelation haha
Oh well.
Maybe should leave gurochan already
Some of this place's element is too extreme for me.
>>
21
Anonymous
2019/12/04
(Wed)
17:25:33
No.
27758
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Dude… take your meds.
Also if your computer, like mine, has proven not up to the task of running something like DAZ-3D… well… you're probably not going to solve that problem by attempting to program your own novel rendering engine from scratch, without yet even knowing how to plot a 3D figure on a 2D display. Those things are hideously complex, and about anything that would produce the result you desire (without taking a whole day over each render) would be just as prohibitively heavy on the system requirements.
I've just had to resign myself to not being able to play in the big boy's sandpit until I've upgraded to something a little meatier in the silicon.
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