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>>9133
Yes, in that case if I see that this artist really needs my support I may donate some money to him not for his work but because I like him as person and want to motivate him and I see that my donation can have some effect on the outcome. But if that artist is already being supported enuogh I will skip him regardless on how much I like his work and rather donate my money to someone who needs it more. But since I am kinda artist myself I think I am supposed to pay by sharing my own work not by doing some irrelevant work to make money just so that I can pay someone for the same stuff which I am doing myself. Wouldn't it be strange if baker woud be buying bread from his competitor instead of just using his own?

In fact many artists use that kind of model already and make very decent money
I guess this guy is making more than any of your elite artists. And all of that from voluntary donations!
www.patreon.com/summertimesaga
unfortunately this is not going to work for niche content because fan base is very low.

I even invented new model of donations myself which I may use in future.

What you described about rich customers is quite correct and that can be used.
My idea is that you can pay for my work to get it like usual or if you don't want to pay you can contact me describe why you don't want to donate even 1$ which is like nothing at all in US and then you will get everything for free along with my private request not to share that with other people online simply because if they want it they can come and ask themselves. That way piracy can be almost totally defeated without hurting anyone. It is preferable to turn your fans into your friends rather than in your enemies.
More common model is to provide early access to paying customers, while the rest will have top wait for some time but they still get same stuff for free.

Another model is to scatter your works all around the internet and then sell them as collection to paying customers, while the rest can try to hunt them themselves like some Pokemon. In that case I consider providing index page of what is available so that people always know what they are missing. Average Joe will spend days or weeks hunting for that stuff, while paying customers will just throw some money and take it all in one package.


I noticed prey much same thing as you describe about time. People who pay usually do not like to interact in any way, they just throw money on you and you will not even know who it was you will not even find out if they liked your work and this is also very frustrating and feels as if you are throwing your effort into black hole.
Those people even treat their own families same way they just shower their children with money and see them once a year.
Fans on the other hand prefer more human interaction they provide some feedback which motivates to work way more than money. Some may even decide to help you in some other ways than paying money.
Post number No.9136
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