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CallMeAL
2025/04/30
(Wed)
16:39:38
No.
21497
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>>21487
Txs for the understandable move.
> Of course, we can make parallel threads in /3dcg/ and /ai/ as the need arises.
Hm, I was just about to enter the first 3d artist, but judging by your second comment,
I'll refrain from that for now.
Hadn't happened yet, because I was looking for good example pictures all day.
My idea for the thread was to put the different methods next to each other,
entering only established artists, so their take on the topics could be compared.
How do the textures of Blood, Guts, Splatter, Flames & so on look and how did each artist realize that.
And to establish an overview of what's possible - across the board.
That is why I asked in the first place, where to put the thread.
Personally I like all styles / methods (B&W / color drawings, paintings, 3d, AI, manips...) IF done
on a level of high quality. Bit subjective, of course, and maybe that's just me.
Sure, parallel Who-is-who-lists in the corresponding subsections are an option,
but it feels like it's just not the same.
Could you please kindly elaborate just a little bit, if and why it would be so bad to
have those all together, just within the bounds of the very specific context of this thread?
Thank you very much.
Oh and to not be cryptic about it, my first pick would've been cheremosh / lcfrvsjss, who does
some pretty awesome gore imo.
Standing by...
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