Code
>I feel like I walked in on a construction site and now revisiting, it's so luxurious.
>You could try making the line that separates the threads the same red as the names of posters, or make it thicker.
>I can't help but notice that there's no permalink for each reply anymore.
>I don't know if the old board software did this, but it seems that the new software will re-save an uploaded image for the thumbnail even if the uploaded image is already small enough to fit the thumbnail.
>It would probably be wise to make sure the password limit for when you create a reply is the same for when you delete a reply.
>I seem to keep losing what I've typed in the name, email, and password boxes.
>Looking good, but theres a problem on mobile, the thread name is getting cut off.
>Also, could you please make it easier to see when a thread was last updated?
>Also, I'm slightly sad the old look is gone. It had a nice, simple asthetic, and this look is a LOT more cluttered in comparason.
>Perhaps in the future you could add skins?
>Question though - am I crazy or is it impossible to link to a post from a different board
>I believe I've found a bug regarding the new keyboard shortcuts
> spoiler: it didn't
> Is trying to learn n00b-level PHP/MySQL right now
> Reads >>5568
> Fuck.
> That sounds really complicated, have I got the time and mental capacity to deal with all that stuff? I'm not exactly a tech novice but I've not heard of more than 50% of that, and probably 40% of the rest I've heard of but haven't had any direct contact with, or even actually know *what* it is. Presumably the insight would gradually accumulate over time, but if that's the kind of guru level knowledge and analysis exercised just for a niche back-of-the-woods imageboard, what kind of insane wizardry is expected for professional use?
> ... heck of an insight and a resource though
> *select* *copy* *start>notepad* *paste* *find-replace to edit out the bits that point directly to here*
> *fukken saved*
>Apparently I'm a bot. Any idea what triggers that?
>Fancy floaty features like that have a nasty habit of either not working properly after taking the leap to handheld, or simply don't work at all. The old links as described were plain HTML anchor bookmarks (...)
>Presumably the insight would gradually accumulate over time, but if that's the kind of guru level knowledge and analysis exercised just for a niche back-of-the-woods imageboard, what kind of insane wizardry is expected for professional use?
>I don't know if this is a client side (ie browser) or server issue, but is there any way to prioritise loading the entire html for a page before the images, or at least high enough that it can keep a good way ahead of the image stream?
>the old behaviour was that it could be made to jump to the bottom pretty soon after loading a thread
> HTML links, namely href attributes make it think you're a bot
> nothing fancy, it just has fixed CSS3 positioning
> and should display correctly on any modern mobile browser.
> For professional use, the task is usually divided between several specialists: backend, frontend, UI designer, etc.
> Whereas here I have to fit into all of these roles, and I am no professional in any except general programming (I'm a C programmer) and databases (I'm a professional DBA.)
> a lot of security concepts employed are the wisdom of ryonaloli, who is an information security professional
> That cannot be truly controlled, the loading-rendering sequence is fully governed by the browser as it sees appropriate. The issue is well-known, and I plan to address it by introducing paged threads view.
>That cannot be true: the #bottom anchor is at the tail of the page; you cannot navigate to it if it hasn't been loaded. I added a simple JavaScript workaround. Also, there's the "s" hotkey.
>foo
>bar
>baz
>Weird... I think I *might* have tried to insert a weblink, or at least type something that might have looked like one, but I certainly wasn't dumb enough to format it like a full HTML anchor
>I guess the server can't really take the liberty of assuming (...) that it's even actually the same machine (...)
>Would there be any way to address it as a QoS issue or the like, though?
>the HTML is a fairly meaty 258kb, the collected JS and CSS another 20kb
>Is there a way to get the aforementioned autosageing thread restored to normal life in that case, or does the post limit remain, with it simply saved from being deleted by falling off the bottom of the threadlist quite as early?
>When you open the "Killer and Victim" thread in /rp/, the last two post aren't shown - they still show up if read from the main /rp/ page.
>Also, instead of an up arrow in the bottom right of the screen my phone shows just a box with an x inside
>Was wondering if there is an archive of older literature?
>I'll also note though that, at the moment, deleted threads are not really deleted.
>MDN says it's nonstandard (https://developer.mozilla.org/en-US/docs/Web/HTML/Element/link#attr-disabled).
>I not know if there is connection but now tor browser cannot open gurochan.
>why.jpeg
> It turned into a marvellous rant
>© 2014–2017 GUROchan
>it's not neglected
>The site has one mod, no admins and it's running on a server that no1 know its location
>It's been down the majority of this year due to a silly certificate error
>Lucky to get 1 post per day with the certificate fucked
>That's in between the spam posts, good luck finding it.
>:)