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>>25398

I agree with you completely: in fact, the plan is for *everyone* to create their own characters and content, and (hopefully, in a long-term basis) even create some sort of website environment where you can buy new "content packs" or simply use free ones as people create them. And that is why I am asking everyone to think about new themes, characters, scenes, etc...

But hey, I love Dave's art, and more importantly: I am very fond of the AC universe he has created. It is very refreshing and engaging, and allows for *extensive* tweak and plot twist (as you will see in my own take on his universe). But sure, you are very right: we are not tied to his universe at all, and I would love to see another artists' original characters and settings in the game: I think (this is Ph.D me ranting about the future of Internet) we are in the verge of a new way to create content: for the first time in history, we can mix art, writing, motion, and insight into something we call 'game', but it is far more than that (hey, at least is an incredible fapathon time ;)). It was something difficult and dense before, but now it is becoming easier with each passing second.

I didn't know about Retro City Rampage (and it looks cool!), but it kinda stresses my point: perhaps in a few months we will be talking about the second version of the game, simply called "The Academy", and where not only Dave, but other Artists and writers (including you) are promoting their own characters and universes. Bring it on! I'll do my best to be up to your wishes, my patrons ;)

>>25394

Allow me to make you happy: this is a far end-game Research you can obtain (copy-paste from the MD text files I'm using right now). Bear in mind that everything is still subject to change (specially texts), but you get the point. Feel free to invent your own Tech, by the way ;)

"Technology Title": "Prisonskin",
"Tier": 6,
"Requisites": <I'm not gonna tell you yet... ;)>,
"Bonus": <Nah, I'm not gonna tell you this yet either... ;) >
"Quote": "It's fun to break your toys, but is way more fun to make them useful and pleasingl forever." - Troy Hancock, Insane (but Cool) Science"
"Description": "When the secret of <NANANANA> was finally unraveled, many Vanguard members became both appealed and ecstatic: the engineered evolutionary path now allowed for new lines of inquiry and research, potentially liable to insight and breakthroughs into androcentric-biased mutation (molecular-level evolution), genetic assimilation (phenotype encoding) and telomere recombination (everlasting cell replication). However, the processes were highly cost-prohibitive, and also liable to gruesome, deviant, and lethal mutations. Eventually, Vanguard had to cope with the fact that while technological prowess was not yet ready to produce a fully efficient, error-free <NANANANA> process, it could still produce a way to preserve specific, key subjects through time and duress.

Researchers were finally able to perfect a way after years of research on nanotech application in living tissue: after proper restraint, the subject is introduced into a vat containing a gel rich in programmable nano-termites and basic fullerenes and nanotubes, relatively cheap in comparison with the latter processes of <NANANANA> preservation. The termites soon begin to use the base material to burrow into the subject's skin, slowly -and painfully- engineering responsive programmable matter, able to mimic both texture, shape, and look. Once the skin is fully replaced with the new smart layer, termites then burrow into the subject's joints and key muscle tendons, forcing them to contract into the programmed, intended position. The subject's brain impulses to the muscles are all blocked, inhibiting unintended movements or postures, rendering the subject a living, breathing sculpture. When needed, the process can be -painfully- reversed by submerging the subject into a <NANANANA> vat, and reversing the process: skin grows again over the subject's body as the Prisonskin layer is removed.

To avoid muscular atrophy or death by dehydration or starvation, the layer is also able to feed any nutrients and oxygen to the body thanks to nanotubes and rotaxane carriers connected to the base stand where the subject -sculpture- is often mounted, and constantly stimulates muscles trough micro-electrical impulses.

Nowadays, Prisonskin has become intensely popular: many Vanguard members often decide to consecrate their own dwellings with a pair of beautiful living sculptures: trapped in their frequently suggestive and sensual positions, they tend to attract the interest and become an engaging source of conversation in evening parties. As the muscles around the eye are also kept tightly controlled, the sculptures are unable to communicate or exprese themselves in any way, and they instead hope they somehow pass away before their despair breaks their minds forever."
Post number No.25435
Board Gore &amp; Death
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