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Sorry - I didn't mean to abandon the idea, but I decided to take a bit of time to think of what puca said (guidelines that nudge you into specific attacks), as well as see what other people might suggest. Next thing I know, apparently a week has passed. Sorry about that - I'm still interested in making this happen.

>>5086
I remember that old thread. IMO, this has a serious drawback in that people just have different schedules. And people aren't really terribly committed, in general. These two factors will cause massive issues of balance. And there's also the fact that you can write a powerful attack and have it deal 1 damage. Or something light like a shove, and deal 20 damage.

That's why tbh I'd propose rolling *before* writing the attack (see my more detailed comment above).

If Gurochan was a very active board, you could use the last digit of the post number as your roll. But it isn't, so random.org + honor system should work fine.

As for attack guidelines, like >>5062 suggested, how about a second dice roll that selects one of several options? Like:

Roll 1 - damage to extremities (slashing, hacking off, bone breaking)
Roll 2 - damage to upper torso (roughly down to the waist)
Roll 3 - damage to lower torso (gutting, low blows, etc)
Roll 4 - damage to the head / face
Roll 5 - anything you want

This would be "strongly suggested", but people are free to ignore it if they have something else in mind that would fit very well into the current situation in combat.
Post number No.5109
Board Role-playing
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