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it'll get done whenever it gets done :p

doing some testing with blender's Strand Hair rendering. it's pretty great. even on this old laptop, it only adds a few seconds of render time per frame, and the simulation runs pretty well in the viewport for the physics. with a proper texture for a scalp, itll work pretty good. only problem is that it doesn't cast a shadow.

ill probably continue to develop this model.
Post number No.29938
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